Searched refs:EntityModelManager (Results 1 – 13 of 13) sorted by relevance
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Assets/ |
H A D | EntityModelManager.cpp | 31 EntityModelManager::EntityModelManager(Logger* logger, int minFilter, int magFilter) : in EntityModelManager() function in TrenchBroom::Assets::EntityModelManager 38 EntityModelManager::~EntityModelManager() { in ~EntityModelManager() 42 void EntityModelManager::clear() { in clear() 55 void EntityModelManager::setTextureMode(const int minFilter, const int magFilter) { in setTextureMode() 61 void EntityModelManager::setLoader(const IO::EntityModelLoader* loader) { in setLoader() 66 EntityModel* EntityModelManager::model(const IO::Path& path) const { in model() 123 EntityModel* EntityModelManager::loadModel(const IO::Path& path) const { in loadModel() 128 void EntityModelManager::prepare(Renderer::Vbo& vbo) { in prepare() 134 void EntityModelManager::resetTextureMode() { in resetTextureMode() 145 void EntityModelManager::prepareModels() { in prepareModels() [all …]
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H A D | EntityModelManager.h | 46 class EntityModelManager { 71 EntityModelManager(Logger* logger, int minFilter, int magFilter); 72 ~EntityModelManager();
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/ |
H A D | EntityModelRenderer.h | 34 class EntityModelManager; variable 51 Assets::EntityModelManager& m_entityModelManager; 61 …EntityModelRenderer(Assets::EntityModelManager& entityModelManager, const Model::EditorContext& ed…
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H A D | ObjectRenderer.h | 31 class EntityModelManager; variable 45 …ObjectRenderer(Assets::EntityModelManager& entityModelManager, const Model::EditorContext& editorC… in ObjectRenderer()
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H A D | EntityRenderer.h | 37 class EntityModelManager; variable 76 …EntityRenderer(Assets::EntityModelManager& entityModelManager, const Model::EditorContext& editorC…
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H A D | EntityModelRenderer.cpp | 39 …EntityModelRenderer::EntityModelRenderer(Assets::EntityModelManager& entityModelManager, const Mod… in EntityModelRenderer()
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H A D | EntityRenderer.cpp | 71 …EntityRenderer::EntityRenderer(Assets::EntityModelManager& entityModelManager, const Model::Editor… in EntityRenderer()
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/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/View/ |
H A D | EntityBrowserView.h | 33 class EntityModelManager; variable 68 Assets::EntityModelManager& m_entityModelManager; 81 Assets::EntityModelManager& entityModelManager,
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H A D | ViewUtils.h | 33 class EntityModelManager; variable 38 …Assets::EntityModel* safeGetModel(Assets::EntityModelManager& manager, const Assets::ModelSpecific…
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H A D | MapDocument.h | 42 class EntityModelManager; variable 77 Assets::EntityModelManager* m_entityModelManager; 161 Assets::EntityModelManager& entityModelManager();
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H A D | ViewUtils.cpp | 34 …Assets::EntityModel* safeGetModel(Assets::EntityModelManager& manager, const Assets::ModelSpecific… in safeGetModel()
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H A D | MapDocument.cpp | 115 …m_entityModelManager(new Assets::EntityModelManager(this, pref(Preferences::TextureMinFilter), pre… in MapDocument() 200 Assets::EntityModelManager& MapDocument::entityModelManager() { in entityModelManager() 1292 Assets::EntityModelManager& m_manager; 1295 SetEntityModel(Assets::EntityModelManager& manager, Logger& logger) : in SetEntityModel()
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H A D | EntityBrowserView.cpp | 57 Assets::EntityModelManager& entityModelManager, in EntityBrowserView()
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