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Searched refs:EvalDescPtr (Results 1 – 2 of 2) sorted by relevance

/dports/games/uqm/uqm-0.8.0/src/uqm/
H A Dcyborg.c318 if (EvalDescPtr->which_turn == 0) in ship_movement()
319 EvalDescPtr->which_turn = 1; in ship_movement()
321 switch (EvalDescPtr->MoveState) in ship_movement()
324 Pursue (ShipPtr, EvalDescPtr); in ship_movement()
328 Avoid (ShipPtr, EvalDescPtr); in ship_movement()
332 Entice (ShipPtr, EvalDescPtr); in ship_movement()
623 || (EvalDescPtr->which_turn >= 24 in Pursue()
671 && EvalDescPtr->which_turn >= 24 in Pursue()
761 - EvalDescPtr->facing in Entice()
832 - EvalDescPtr->facing + OCTANT); in Entice()
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H A Dintel.h60 extern void Pursue (ELEMENT *ShipPtr, EVALUATE_DESC *EvalDescPtr);
61 extern void Entice (ELEMENT *ShipPtr, EVALUATE_DESC *EvalDescPtr);
62 extern void Avoid (ELEMENT *ShipPtr, EVALUATE_DESC *EvalDescPtr);