Searched refs:EvalDescPtr (Results 1 – 2 of 2) sorted by relevance
318 if (EvalDescPtr->which_turn == 0) in ship_movement()319 EvalDescPtr->which_turn = 1; in ship_movement()321 switch (EvalDescPtr->MoveState) in ship_movement()324 Pursue (ShipPtr, EvalDescPtr); in ship_movement()328 Avoid (ShipPtr, EvalDescPtr); in ship_movement()332 Entice (ShipPtr, EvalDescPtr); in ship_movement()623 || (EvalDescPtr->which_turn >= 24 in Pursue()671 && EvalDescPtr->which_turn >= 24 in Pursue()761 - EvalDescPtr->facing in Entice()832 - EvalDescPtr->facing + OCTANT); in Entice()[all …]
60 extern void Pursue (ELEMENT *ShipPtr, EVALUATE_DESC *EvalDescPtr);61 extern void Entice (ELEMENT *ShipPtr, EVALUATE_DESC *EvalDescPtr);62 extern void Avoid (ELEMENT *ShipPtr, EVALUATE_DESC *EvalDescPtr);