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Searched refs:EvolvesTo (Results 1 – 3 of 3) sorted by relevance

/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/
H A Dunittype.cpp3052 for (size_t i = 0; i < this->EvolvesTo.size(); ++i) { in CanEvolveToAUnitType()
3054EvolvesTo[i]->Type != nullptr && (!terrain || std::find(this->EvolvesTo[i]->Terrains.begin(), this… in CanEvolveToAUnitType()
3055 || this->EvolvesTo[i]->CanEvolveToAUnitType(terrain, sapient_only) in CanEvolveToAUnitType()
3067 for (size_t i = 0; i < this->EvolvesTo.size(); ++i) { in GetRandomEvolution()
3069 …is->EvolvesTo[i]->Type != nullptr && std::find(this->EvolvesTo[i]->Terrains.begin(), this->Evolves… in GetRandomEvolution()
3070 || this->EvolvesTo[i]->CanEvolveToAUnitType(terrain) in GetRandomEvolution()
3072 potential_evolutions.push_back(this->EvolvesTo[i]); in GetRandomEvolution()
3077 for (size_t i = 0; i < this->EvolvesTo.size(); ++i) { in GetRandomEvolution()
3078 if (this->EvolvesTo[i]->Type != nullptr || this->EvolvesTo[i]->CanEvolveToAUnitType()) { in GetRandomEvolution()
3079 potential_evolutions.push_back(this->EvolvesTo[i]); in GetRandomEvolution()
H A Dscript_unittype.cpp3910 evolves_from->EvolvesTo.push_back(species); in CclDefineSpecies()
4033 lua_createtable(l, species->EvolvesTo.size(), 0); in CclGetSpeciesData()
4034 for (size_t i = 1; i <= species->EvolvesTo.size(); ++i) in CclGetSpeciesData()
4036 lua_pushstring(l, species->EvolvesTo[i-1]->Ident.c_str()); in CclGetSpeciesData()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/unit/
H A Dunittype.h813 std::vector<CSpecies *> EvolvesTo; /// to which species this one can evolve variable