Searched refs:ExtraDeathTypes (Results 1 – 8 of 8) sorted by relevance
/dports/games/stratagus/stratagus-3.2.0/src/include/ |
H A D | animation.h | 52 extern std::string ExtraDeathTypes[ANIMATIONS_DEATHTYPES];
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/ |
H A D | animation.h | 52 extern std::string ExtraDeathTypes[ANIMATIONS_DEATHTYPES];
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/dports/games/stratagus/stratagus-3.2.0/src/unit/ |
H A D | script_unittype.cpp | 217 if (!strcmp(death, ExtraDeathTypes[det].c_str())) { in ExtraDeathIndex() 782 if (dtype == ExtraDeathTypes[num]) { in CclDefineUnitType() 1134 if (name == ExtraDeathTypes[death]) { in CclDefineUnitType() 1617 if (sound_subtype == ExtraDeathTypes[death]) { in CclGetUnitTypeData() 1943 ExtraDeathTypes[i].clear(); in CclDefineExtraDeathTypes() 1947 ExtraDeathTypes[i] = LuaToString(l, i + 1); in CclDefineExtraDeathTypes() 2154 if (sound_subtype == ExtraDeathTypes[death]) { in SetMapSound()
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H A D | unittype.cpp | 494 std::string ExtraDeathTypes[ANIMATIONS_DEATHTYPES]; variable
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/ |
H A D | script_unittype.cpp | 419 if (!strcmp(death, ExtraDeathTypes[det].c_str())) { in ExtraDeathIndex() 1343 if (dtype == ExtraDeathTypes[num]) { in CclDefineUnitType() 1751 if (name == ExtraDeathTypes[death]) { in CclDefineUnitType() 2792 if (sound_subtype == ExtraDeathTypes[death]) { in CclGetUnitTypeData() 3355 ExtraDeathTypes[i].clear(); in CclDefineExtraDeathTypes() 3359 ExtraDeathTypes[i] = LuaToString(l, i + 1); in CclDefineExtraDeathTypes() 4280 if (sound_subtype == ExtraDeathTypes[death]) { in SetModSound() 4337 if (sound_subtype == ExtraDeathTypes[death]) { in SetModSound()
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H A D | unittype.cpp | 505 std::string ExtraDeathTypes[ANIMATIONS_DEATHTYPES]; variable 1066 if (death_type_ident == ExtraDeathTypes[death]) { in ProcessConfigData()
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/dports/games/wyrmgus/Wyrmgus-3.5.4/src/game/ |
H A D | game.cpp | 750 …f->printf("\t\t\"dead\", \"%s\", \"%s\",\n", ExtraDeathTypes[death].c_str(), type.Sound.Dead[death… in WriteMapSetup() 995 …c_str(), type.ModSounds[Map.Info.Filename].Dead[death].Name.c_str(), ExtraDeathTypes[death].c_str(… in WriteMapSetup()
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/dports/games/stratagus/stratagus-3.2.0/src/game/ |
H A D | game.cpp | 484 …s\")\n", type.Ident.c_str(), type.MapSound.Dead[death].Name.c_str(), ExtraDeathTypes[death].c_str(… in WriteMapSetup()
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