Home
last modified time | relevance | path

Searched refs:ExtraDeathTypes (Results 1 – 8 of 8) sorted by relevance

/dports/games/stratagus/stratagus-3.2.0/src/include/
H A Danimation.h52 extern std::string ExtraDeathTypes[ANIMATIONS_DEATHTYPES];
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/
H A Danimation.h52 extern std::string ExtraDeathTypes[ANIMATIONS_DEATHTYPES];
/dports/games/stratagus/stratagus-3.2.0/src/unit/
H A Dscript_unittype.cpp217 if (!strcmp(death, ExtraDeathTypes[det].c_str())) { in ExtraDeathIndex()
782 if (dtype == ExtraDeathTypes[num]) { in CclDefineUnitType()
1134 if (name == ExtraDeathTypes[death]) { in CclDefineUnitType()
1617 if (sound_subtype == ExtraDeathTypes[death]) { in CclGetUnitTypeData()
1943 ExtraDeathTypes[i].clear(); in CclDefineExtraDeathTypes()
1947 ExtraDeathTypes[i] = LuaToString(l, i + 1); in CclDefineExtraDeathTypes()
2154 if (sound_subtype == ExtraDeathTypes[death]) { in SetMapSound()
H A Dunittype.cpp494 std::string ExtraDeathTypes[ANIMATIONS_DEATHTYPES]; variable
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/
H A Dscript_unittype.cpp419 if (!strcmp(death, ExtraDeathTypes[det].c_str())) { in ExtraDeathIndex()
1343 if (dtype == ExtraDeathTypes[num]) { in CclDefineUnitType()
1751 if (name == ExtraDeathTypes[death]) { in CclDefineUnitType()
2792 if (sound_subtype == ExtraDeathTypes[death]) { in CclGetUnitTypeData()
3355 ExtraDeathTypes[i].clear(); in CclDefineExtraDeathTypes()
3359 ExtraDeathTypes[i] = LuaToString(l, i + 1); in CclDefineExtraDeathTypes()
4280 if (sound_subtype == ExtraDeathTypes[death]) { in SetModSound()
4337 if (sound_subtype == ExtraDeathTypes[death]) { in SetModSound()
H A Dunittype.cpp505 std::string ExtraDeathTypes[ANIMATIONS_DEATHTYPES]; variable
1066 if (death_type_ident == ExtraDeathTypes[death]) { in ProcessConfigData()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/game/
H A Dgame.cpp750 …f->printf("\t\t\"dead\", \"%s\", \"%s\",\n", ExtraDeathTypes[death].c_str(), type.Sound.Dead[death… in WriteMapSetup()
995 …c_str(), type.ModSounds[Map.Info.Filename].Dead[death].Name.c_str(), ExtraDeathTypes[death].c_str(… in WriteMapSetup()
/dports/games/stratagus/stratagus-3.2.0/src/game/
H A Dgame.cpp484 …s\")\n", type.Ident.c_str(), type.MapSound.Dead[death].Name.c_str(), ExtraDeathTypes[death].c_str(… in WriteMapSetup()