Searched refs:EyeInit (Results 1 – 1 of 1) sorted by relevance
245 static bool EyeInit(CEye * I, vr::EVREye eye, int scene_width, int scene_height) in EyeInit() function375 EyeInit(&I->Left, vr::Eye_Left, I->Width, I->Height); in OpenVRInitPostponed()376 EyeInit(&I->Right, vr::Eye_Right, I->Width, I->Height); in OpenVRInitPostponed()