Searched refs:F6CODE (Results 1 – 1 of 1) sorted by relevance
/dports/games/dMagnetic/dMagnetic_0.32/src/loader/ |
H A D | loader_archimedes.c | 60 #define F6CODE 6 macro 67 …{"Pawn", 0,"The Pawn", (1<<F6CODE)| (1<<F8STRING2)|(1<<F9STRING1)|(1<<F10PICTURES),{… 68 …{"GUILD", 1,"The Guild of Thieves", (1<<F6CODE)|(1<<F7DICT)|(1<<F8STRING2)|(1<<F9STRING1)|(1<<F10… 69 …{"Jinxter", 2,"Jinxter", (1<<F6CODE)|(1<<F7DICT)|(1<<F8STRING2)|(1<<F9STRING1)|(1<<F10PICTURES)… 70 …{"Corruption", 3,"Corruption", (1<<F6CODE)|(1<<F7DICT)|(1<<F8STRING2)|(1<<F9STRING1)|(1<<F10PIC… 71 …{"Fish!", 3,"Fish!", (1<<F6CODE)|(1<<F7DICT)|(1<<F8STRING2)|(1<<F9STRING1)|(1<<F10PICTURES),{0,… 332 codesize=loader_common_unhuffer(&dskimg[offsets[F6CODE]],lengths[F6CODE],&magbuf[magidx]); in loader_archimedes_mkmag()
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