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Searched refs:F6CODE (Results 1 – 1 of 1) sorted by relevance

/dports/games/dMagnetic/dMagnetic_0.32/src/loader/
H A Dloader_archimedes.c60 #define F6CODE 6 macro
67 …{"Pawn", 0,"The Pawn", (1<<F6CODE)| (1<<F8STRING2)|(1<<F9STRING1)|(1<<F10PICTURES),{…
68 …{"GUILD", 1,"The Guild of Thieves", (1<<F6CODE)|(1<<F7DICT)|(1<<F8STRING2)|(1<<F9STRING1)|(1<<F10…
69 …{"Jinxter", 2,"Jinxter", (1<<F6CODE)|(1<<F7DICT)|(1<<F8STRING2)|(1<<F9STRING1)|(1<<F10PICTURES)…
70 …{"Corruption", 3,"Corruption", (1<<F6CODE)|(1<<F7DICT)|(1<<F8STRING2)|(1<<F9STRING1)|(1<<F10PIC…
71 …{"Fish!", 3,"Fish!", (1<<F6CODE)|(1<<F7DICT)|(1<<F8STRING2)|(1<<F9STRING1)|(1<<F10PICTURES),{0,…
332 codesize=loader_common_unhuffer(&dskimg[offsets[F6CODE]],lengths[F6CODE],&magbuf[magidx]); in loader_archimedes_mkmag()