Searched refs:FACETYPE_FLARE (Results 1 – 5 of 5) sorted by relevance
169 FACETYPE_FLARE = 4 enumerator
1106 …(surf->effect>-1&&r_numeffects[0]&&surf->facetype!=FACETYPE_FLARE)?world->shaders.GetShader(r_effe… in DrawFaces()1140 case FACETYPE_FLARE: // Flares in DrawFaces()1574 case FACETYPE_FLARE: in CreateNewSurface()2048 case FACETYPE_FLARE: in LoadFaces()2117 case FACETYPE_FLARE: in InitSurfaces()
695 case FACETYPE_FLARE: in R_DrawQ3WorldList()728 case FACETYPE_FLARE: in R_DrawQ3WorldList()860 case FACETYPE_FLARE: in R_AddQ3BrushModel()
2725 if (surf->q3_faceType == FACETYPE_FLARE) in R_Q3BSP_SurfPotentiallyLit()2993 case FACETYPE_FLARE: in R_CreateQ3BSPMeshForSurface()3231 if (out->q3_faceType == FACETYPE_FLARE) { in R_LoadQ3BSPFaces()3780 if (surf->lmTexNum < 0 || surf->q3_faceType == FACETYPE_FLARE || !(mesh = surf->mesh)) { in R_FinishQ3BSPModel()4003 if (surf->q3_faceType == FACETYPE_FLARE) { in R_TouchModel()
649 FACETYPE_FLARE = 4 enumerator