/dports/sysutils/ansible2/ansible-2.9.27/lib/ansible/modules/net_tools/netbox/ |
H A D | netbox_device.py | 184 FACE_ID 257 data["face"] = FACE_ID.get(data["face"].lower())
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/dports/sysutils/ansible2/ansible-2.9.27/lib/ansible/module_utils/net_tools/netbox/ |
H A D | netbox_utils.py | 78 FACE_ID = dict(front=0, rear=1) variable
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/dports/math/vtk8/VTK-8.2.0/IO/Exodus/ |
H A D | vtkExodusIIReader.h | 237 …FACE_ID = 105, //!< face id map (old-style face_num_map or first new-style face map) a… enumerator
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H A D | vtkExodusIIReader.cxx | 2114 ckey.ObjectType = vtkExodusIIReader::FACE_ID; in GetCacheOrRead() 2156 ckey.ObjectType = vtkExodusIIReader::FACE_ID; in GetCacheOrRead() 2277 key.ObjectType == vtkExodusIIReader::FACE_ID || in GetCacheOrRead() 2291 else if ( key.ObjectType == vtkExodusIIReader::FACE_ID ) in GetCacheOrRead()
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/dports/math/vtk9/VTK-9.1.0/IO/Exodus/ |
H A D | vtkExodusIIReader.h | 241 FACE_ID = 105, //!< face id map (old-style face_num_map or first new-style face map) array enumerator
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H A D | vtkExodusIIReader.cxx | 1986 ckey.ObjectType = vtkExodusIIReader::FACE_ID; in GetCacheOrRead() 2028 ckey.ObjectType = vtkExodusIIReader::FACE_ID; in GetCacheOrRead() 2149 key.ObjectType == vtkExodusIIReader::EDGE_ID || key.ObjectType == vtkExodusIIReader::FACE_ID || in GetCacheOrRead() 2162 else if (key.ObjectType == vtkExodusIIReader::FACE_ID) in GetCacheOrRead()
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/dports/math/vtk6/VTK-6.2.0/IO/Exodus/ |
H A D | vtkExodusIIReader.h | 213 …FACE_ID = 105, //!< face id map (old-style face_num_map or first new-style face map) a… enumerator
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H A D | vtkExodusIIReader.cxx | 2025 ckey.ObjectType = vtkExodusIIReader::FACE_ID; in GetCacheOrRead() 2067 ckey.ObjectType = vtkExodusIIReader::FACE_ID; in GetCacheOrRead() 2222 key.ObjectType == vtkExodusIIReader::FACE_ID || in GetCacheOrRead() 2236 else if ( key.ObjectType == vtkExodusIIReader::FACE_ID ) in GetCacheOrRead()
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/dports/editors/emacs-devel/emacs-4d1968b/src/ |
H A D | dispextern.h | 631 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \ argument 635 (GLYPH).face_id = (FACE_ID); \
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H A D | msdos.c | 2861 #define BUILD_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \ argument 2865 SET_CHAR_GLYPH ((GLYPH), CODE, FACE_ID, PADDING_P); \
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H A D | ChangeLog.10 | 4006 FACE_ID and C. All callers changed.
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/dports/editors/emacs/emacs-27.2/src/ |
H A D | dispextern.h | 621 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \ argument 625 (GLYPH).face_id = (FACE_ID); \
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H A D | msdos.c | 2860 #define BUILD_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \ argument 2864 SET_CHAR_GLYPH ((GLYPH), CODE, FACE_ID, PADDING_P); \
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H A D | ChangeLog.10 | 4006 FACE_ID and C. All callers changed.
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/dports/textproc/wiggle/wiggle-1.3/tests/contrib/xfaces/ |
H A D | merge | 5369 FACE_ID on frame F, but has a font that is STEPS steps smaller. 5431 FACE_ID on frame F, but has height HEIGHT. */ 5459 the face FACE_ID for attributes that aren't completely specified by 5461 attributes come from FACE_ID, not from the default face. FACE_ID
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H A D | orig | 5353 FACE_ID on frame F, but has a font that is STEPS steps smaller. 5415 FACE_ID on frame F, but has height HEIGHT. */ 5443 the face FACE_ID for attributes that aren't completely specified by 5445 attributes come from FACE_ID, not from the default face. FACE_ID
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/ |
H A D | rasterizer_scene_gles2.cpp | 652 storage->shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES2::FACE_ID, i); in reflection_probe_instance_postprocess_step()
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H A D | rasterizer_storage_gles2.cpp | 1294 shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES2::FACE_ID, i); in sky_set_texture()
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/ |
H A D | rasterizer_scene_gles2.cpp | 652 storage->shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES2::FACE_ID, i); in reflection_probe_instance_postprocess_step()
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H A D | rasterizer_storage_gles2.cpp | 1294 shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES2::FACE_ID, i); in sky_set_texture()
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/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/ |
H A D | rasterizer_storage_gles3.cpp | 1700 shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES3::FACE_ID, i); in texture_create_radiance_cubemap()
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/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/ |
H A D | rasterizer_storage_gles3.cpp | 1700 shaders.cubemap_filter.set_uniform(CubemapFilterShaderGLES3::FACE_ID, i); in texture_create_radiance_cubemap()
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/dports/editors/emacs-devel/emacs-4d1968b/ |
H A D | ChangeLog.3 | 59180 exists and has at least the basic faces. If FACE_ID is not a
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