Home
last modified time | relevance | path

Searched refs:FACIL_NONE (Results 1 – 4 of 4) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dstation_type.h51 FACIL_NONE = 0, ///< The station has no facilities at all enumerator
H A Dbase_station_base.h183 …static const StationFacility EXPECTED_FACIL = Tis_waypoint ? FACIL_WAYPOINT : FACIL_NONE; ///< Spe…
H A Dstation.cpp203 if (this->facilities == FACIL_NONE) { in AddFacility()
H A Dstation_gui.cpp1433 this->SetWidgetDisabledState(WID_SV_CATCHMENT, st->facilities == FACIL_NONE); in OnPaint()