Searched refs:FACT_SECOND_ROBOT_DESTROYED (Results 1 – 2 of 2) sorted by relevance
200 FACT_SECOND_ROBOT_DESTROYED, // 206 enumerator
2365 SetFactTrue(FACT_SECOND_ROBOT_DESTROYED); in HandlePlayerTeamMemberDeath()2448 SetFactTrue(FACT_SECOND_ROBOT_DESTROYED); in HandleNPCTeamMemberDeath()