/dports/games/supertux2/SuperTux-v0.6.3-Source/src/supertux/ |
H A D | fadetoblack.hpp | 29 enum Direction { FADEOUT, FADEIN }; enumerator
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H A D | textscroller_screen.cpp | 91 …ScreenManager::current()->set_screen_fade(std::make_unique<FadeToBlack>(FadeToBlack::FADEIN, 0.5f)… in setup()
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H A D | title_screen.cpp | 99 …ScreenManager::current()->set_screen_fade(std::make_unique<FadeToBlack>(FadeToBlack::FADEIN, 0.25f… in setup()
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H A D | game_session.cpp | 314 …ScreenManager::current()->set_screen_fade(std::make_unique<FadeToBlack>(FadeToBlack::FADEIN, 1.0f)… in setup()
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/dports/audio/lsp-plugins-lv2/lsp-plugins-1.1.31/src/metadata/ |
H A D | surge_filter.cpp | 47 CONTROL("fadein", "Fade in time", U_MSEC, surge_filter_base_metadata::FADEIN), \
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | g_intermission.h | 91 FADEIN, enumerator
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H A D | g_intermission.cpp | 236 case FaderIntermissionAction::FADEIN: in ShowFader()
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H A D | g_mapinfo.cpp | 1277 fader->Fade = FaderIntermissionAction::FADEIN; in ParseFader()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/trigger/ |
H A D | door.cpp | 183 …creenManager::current()->set_screen_fade(std::make_unique<FadeToBlack>(FadeToBlack::FADEIN, 1.0f)); in collision()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/worldmap/ |
H A D | worldmap.cpp | 600 …ScreenManager::current()->set_screen_fade(std::make_unique<FadeToBlack>(FadeToBlack::FADEIN, 1.0f)… in setup()
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/dports/audio/surge-synthesizer-lv2/surge-release_1.9.0/test-data/daw-files/mac/ |
H A D | Surge_VST3.RPP | 654 FADEIN 1 0 0 1 0 0
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/dports/devel/agar/agar-1.5.0/ |
H A D | RELEASE-1.5.0 | 68 - AG_Window: Implement AG_WindowSetOpacity() and FADEIN/FADEOUT option
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/ |
H A D | tinlib.cpp | 149 ENDACTOR, ESCAPE, ESCAPEOFF, ESCAPEON, EVENT, FACETAG, FADEIN, FADEMIDI, enumerator 227 ESCAPEOFF, ESCAPEON, EVENT, FACETAG, FADEIN, FADEOUT, FRAMEGRAB, 264 ESCAPEOFF, ESCAPEON, EVENT, FACETAG, FADEIN, FADEOUT, FRAMEGRAB, 4660 case FADEIN: in CallLibraryRoutine()
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/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/ |
H A D | tinlib.cpp | 133 ENDACTOR, ESCAPE, ESCAPEOFF, ESCAPEON, EVENT, FACETAG, FADEIN, FADEMIDI, enumerator 211 ESCAPEOFF, ESCAPEON, EVENT, FACETAG, FADEIN, FADEOUT, FRAMEGRAB, 248 ESCAPEOFF, ESCAPEON, EVENT, FACETAG, FADEIN, FADEOUT, FRAMEGRAB, 5051 case FADEIN: in CallLibraryRoutine()
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/dports/chinese/tintin++/tt/mods/ |
H A D | igr.mods | 591 Decay flags are FADEIN and FADEOUT which speak for
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/dports/net/tintin++/tt/mods/ |
H A D | igr.mods | 591 Decay flags are FADEIN and FADEOUT which speak for
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