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Searched refs:FADE_MODE_FADE (Results 1 – 12 of 12) sorted by relevance

/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsystem.h229 #define FADE_MODE_FADE (FADE_TYPE_FADE_IN | FADE_TYPE_FADE_OUT) macro
236 #define FADE_MODE_DEFAULT FADE_MODE_FADE
H A Dmisc.c2031 string_has_parameter(value, "fade") ? FADE_MODE_FADE : in get_parameter_value()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsystem.h229 #define FADE_MODE_FADE (FADE_TYPE_FADE_IN | FADE_TYPE_FADE_OUT) macro
236 #define FADE_MODE_DEFAULT FADE_MODE_FADE
H A Dmisc.c2031 string_has_parameter(value, "fade") ? FADE_MODE_FADE : in get_parameter_value()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsystem.h238 #define FADE_MODE_FADE (FADE_TYPE_FADE_IN | FADE_TYPE_FADE_OUT) macro
245 #define FADE_MODE_DEFAULT FADE_MODE_FADE
H A Dmisc.c2032 string_has_parameter(value, "fade") ? FADE_MODE_FADE : in get_parameter_value()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsystem.h238 #define FADE_MODE_FADE (FADE_TYPE_FADE_IN | FADE_TYPE_FADE_OUT) macro
245 #define FADE_MODE_DEFAULT FADE_MODE_FADE
H A Dmisc.c2085 string_has_parameter(value, "fade") ? FADE_MODE_FADE : in get_parameter_value()
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dscreens.c1478 fading.fade_mode = FADE_MODE_FADE; in HandleTitleScreen()
1484 fading.fade_mode = FADE_MODE_FADE; in HandleTitleScreen()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dscreens.c1502 fading.fade_mode = FADE_MODE_FADE; in HandleTitleScreen()
1508 fading.fade_mode = FADE_MODE_FADE; in HandleTitleScreen()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dscreens.c1478 fading.fade_mode = FADE_MODE_FADE; in HandleTitleScreen()
1484 fading.fade_mode = FADE_MODE_FADE; in HandleTitleScreen()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dscreens.c1536 fading.fade_mode = FADE_MODE_FADE; in HandleTitleScreen()
1542 fading.fade_mode = FADE_MODE_FADE; in HandleTitleScreen()