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Searched refs:FADE_TYPE_SKIP (Results 1 – 8 of 8) sorted by relevance

/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsystem.h224 #define FADE_TYPE_SKIP (1 << 5) macro
233 #define FADE_MODE_SKIP_FADE_IN (FADE_TYPE_SKIP | FADE_TYPE_FADE_IN)
234 #define FADE_MODE_SKIP_FADE_OUT (FADE_TYPE_SKIP | FADE_TYPE_FADE_OUT)
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsystem.h224 #define FADE_TYPE_SKIP (1 << 5) macro
233 #define FADE_MODE_SKIP_FADE_IN (FADE_TYPE_SKIP | FADE_TYPE_FADE_IN)
234 #define FADE_MODE_SKIP_FADE_OUT (FADE_TYPE_SKIP | FADE_TYPE_FADE_OUT)
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsystem.h233 #define FADE_TYPE_SKIP (1 << 5) macro
242 #define FADE_MODE_SKIP_FADE_IN (FADE_TYPE_SKIP | FADE_TYPE_FADE_IN)
243 #define FADE_MODE_SKIP_FADE_OUT (FADE_TYPE_SKIP | FADE_TYPE_FADE_OUT)
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsystem.h233 #define FADE_TYPE_SKIP (1 << 5) macro
242 #define FADE_MODE_SKIP_FADE_IN (FADE_TYPE_SKIP | FADE_TYPE_FADE_IN)
243 #define FADE_MODE_SKIP_FADE_OUT (FADE_TYPE_SKIP | FADE_TYPE_FADE_OUT)
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dtools.c514 if (fade_type == FADE_TYPE_SKIP) in FadeExt()
746 FadeExt(0, FADE_MODE_SKIP_FADE_IN, FADE_TYPE_SKIP); in FadeSkipNextFadeIn()
751 FadeExt(0, FADE_MODE_SKIP_FADE_OUT, FADE_TYPE_SKIP); in FadeSkipNextFadeOut()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dtools.c514 if (fade_type == FADE_TYPE_SKIP) in FadeExt()
746 FadeExt(0, FADE_MODE_SKIP_FADE_IN, FADE_TYPE_SKIP); in FadeSkipNextFadeIn()
751 FadeExt(0, FADE_MODE_SKIP_FADE_OUT, FADE_TYPE_SKIP); in FadeSkipNextFadeOut()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dtools.c776 if (fade_type == FADE_TYPE_SKIP) in FadeExt()
1008 FadeExt(0, FADE_MODE_SKIP_FADE_IN, FADE_TYPE_SKIP); in FadeSkipNextFadeIn()
1013 FadeExt(0, FADE_MODE_SKIP_FADE_OUT, FADE_TYPE_SKIP); in FadeSkipNextFadeOut()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dtools.c776 if (fade_type == FADE_TYPE_SKIP) in FadeExt()
1008 FadeExt(0, FADE_MODE_SKIP_FADE_IN, FADE_TYPE_SKIP); in FadeSkipNextFadeIn()
1013 FadeExt(0, FADE_MODE_SKIP_FADE_OUT, FADE_TYPE_SKIP); in FadeSkipNextFadeOut()