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Searched refs:FAF_Sector (Results 1 – 10 of 10) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Drooms.c89 FAF_Sector(short sectnum) in FAF_Sector() function
290 if (!FAF_Sector(sects) && !FAF_Sector(secte)) in FAFcansee()
H A Dai.c43 BOOL FAF_Sector(short);
H A Dgame.h2381 BOOL FAF_Sector(short sectnum); // rooms.c
H A Djweapon.c487 if (FAF_Sector(sprite[wb].sectnum) || FAF_ConnectArea(sprite[wb].sectnum)) in DoBloodSpray()
H A Dsprite.c51 BOOL FAF_Sector(short sectnum);
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Drooms.cpp89 FAF_Sector(short sectnum) in FAF_Sector() function
282 if ((sects < 0 || !FAF_Sector(sects)) && (secte < 0 || !FAF_Sector(secte))) in FAFcansee()
H A Dai.cpp44 SWBOOL FAF_Sector(short);
H A Dgame.h2372 SWBOOL FAF_Sector(short sectnum); // rooms.c
H A Djweapon.cpp481 if (FAF_Sector(sprite[wb].sectnum) || FAF_ConnectArea(sprite[wb].sectnum)) in DoBloodSpray()
H A Dsprite.cpp52 SWBOOL FAF_Sector(short sectnum);