Home
last modified time | relevance | path

Searched refs:FEMALE_SFX (Results 1 – 1 of 1) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/
H A Dactor.cpp1090 static const uint16 FEMALE_SFX[] = {0xb, 0xa}; in tookHitCru() local
1093 const uint16 *sounds = isfemale ? FEMALE_SFX : MALE_SFX; in tookHitCru()
1105 static const uint16 FEMALE_SFX[] = {0x212, 0x211}; in tookHitCru() local
1107 int sfxno = isfemale ? RAND_ELEM(FEMALE_SFX) : RAND_ELEM(MALE_SFX); in tookHitCru()
1112 static const uint16 FEMALE_SFX[] = {0x3D, 0x77, 0x210}; in tookHitCru() local
1119 const uint16 *sounds = isfemale ? FEMALE_SFX : MALE_SFX; in tookHitCru()
1137 static const uint16 FEMALE_SFX[] = {0x21D, 0x215}; in tookHitCru() local
1138 int sfxno = isfemale ? RAND_ELEM(FEMALE_SFX) : RAND_ELEM(MALE_SFX); in tookHitCru()
1144 static const uint16 FEMALE_SFX[] = {0x219, 0x216}; in tookHitCru() local
1145 int sfxno = isfemale ? RAND_ELEM(FEMALE_SFX) : RAND_ELEM(MALE_SFX); in tookHitCru()
[all …]