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Searched refs:FF_CUTSOLIDS (Results 1 – 15 of 15) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_segs.c1412 if(ff_light->flags & (FF_CUTSOLIDS|FF_CUTEXTRA)) in R_RenderThickSideRange()
1561 if(rlight->flags & (FF_CUTSOLIDS|FF_CUTEXTRA)) in R_RenderThickSideRange()
1604 if(rlight->flags & FF_CUTSOLIDS && !(ffloor->flags & FF_EXTRA)) in R_RenderThickSideRange()
1663 if(rlight->flags & (FF_CUTSOLIDS|FF_CUTEXTRA)) in R_RenderThickSideRange()
2739 if(!(fff->flags & FF_CUTSOLIDS)) in R_StoreWallRange()
2802 if(!(bff->flags & FF_CUTSOLIDS)) in R_StoreWallRange()
H A Dr_defs.h223 FF_CUTSOLIDS = 0x40, //Must cut hidden solid pixels enumerator
H A Dr_bsp.c1016 || (rover->flags & (FF_CUTSOLIDS|FF_CUTEXTRA|FF_CUTSPRITES))) ) in R_Prep3DFloors()
1055 && !(rover->flags & (FF_CUTSOLIDS|FF_CUTEXTRA|FF_CUTSPRITES))) ) in R_Prep3DFloors()
H A Dr_draw.c716 solid = dc_lightlist[i].flags & FF_CUTSOLIDS; in R_DrawColumnShadowed()
H A Dr_draw8.c1358 solid = dc_lightlist[i].flags & FF_CUTSOLIDS;
H A Dp_spec.c3333 |FF_CUTSOLIDS|FF_CUTEXTRA ); in P_SpawnSpecials()
3347 |FF_NOSHADE|FF_CUTSOLIDS|FF_CUTEXTRA ); in P_SpawnSpecials()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dr_defs.h127 FF_CUTSOLIDS = 0x80, ///< Cuts out hidden solid pixels. enumerator
H A Ddeh_tables.c5203 {"FF_CUTSOLIDS",FF_CUTSOLIDS}, ///< Cuts out hidden solid pixels.
H A Dr_segs.c956 if (rlight->flags & FF_CUTSOLIDS && !(pfloor->flags & FF_EXTRA)) in R_RenderThickSideRange()
1474 if (dc_lightlist[i].flags & FF_CUTSOLIDS) in R_RenderSegLoop()
2096 if (!(r2->flags & FF_CUTSOLIDS)) in R_StoreWallRange()
2154 if (!(r2->flags & FF_CUTSOLIDS)) in R_StoreWallRange()
2425 if (light->caster && light->caster->flags & FF_CUTSOLIDS) in R_StoreWallRange()
H A Dp_spec.c7816 if (!(rover->flags & FF_CUTSOLIDS) && in P_FadeFakeFloor()
7817 (rover->spawnflags & FF_CUTSOLIDS)) in P_FadeFakeFloor()
7819 rover->flags |= FF_CUTSOLIDS; in P_FadeFakeFloor()
7829 if ((rover->flags & FF_CUTSOLIDS) && in P_FadeFakeFloor()
7830 (rover->spawnflags & FF_CUTSOLIDS)) in P_FadeFakeFloor()
7832 rover->flags &= ~FF_CUTSOLIDS; in P_FadeFakeFloor()
7863 if ((rover->flags & FF_CUTSOLIDS) && in P_FadeFakeFloor()
7864 (rover->spawnflags & FF_CUTSOLIDS)) in P_FadeFakeFloor()
7866 rover->flags &= ~FF_CUTSOLIDS; in P_FadeFakeFloor()
H A Dr_draw8.c2097 solid = dc_lightlist[i].flags & FF_CUTSOLIDS; in R_DrawColumnShadowed_8()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/
H A Dhw_main.c1679 0, FF_CUTSOLIDS); in HWR_StoreWallRange()
1718 0, FF_CUTSOLIDS); in HWR_StoreWallRange()
1894 0, FF_CUTSOLIDS); in HWR_StoreWallRange()
2012 bff->flags & FF_EXTRA ? FF_CUTEXTRA : FF_CUTSOLIDS); in HWR_StoreWallRange()
2095 fff->flags & FF_EXTRA ? FF_CUTEXTRA : FF_CUTSOLIDS); in HWR_StoreWallRange()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/extras/conf/
H A DSrb2-20wb.cfg334 FF_CUTSOLIDS {value = 128; text = "Skips rendering pixels hidden behind the block.";}
H A DSrb2-21wb.cfg335 FF_CUTSOLIDS {value = 128; text = "Skips rendering pixels hidden behind the block.";}
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/
H A Dhw_main.c918 if ((sector->lightlist[i].flags & FF_CUTSOLIDS) && !(cutflag & FF_EXTRA)) in HWR_SplitWall()