Searched refs:FF_CUTSOLIDS (Results 1 – 15 of 15) sorted by relevance
1412 if(ff_light->flags & (FF_CUTSOLIDS|FF_CUTEXTRA)) in R_RenderThickSideRange()1561 if(rlight->flags & (FF_CUTSOLIDS|FF_CUTEXTRA)) in R_RenderThickSideRange()1604 if(rlight->flags & FF_CUTSOLIDS && !(ffloor->flags & FF_EXTRA)) in R_RenderThickSideRange()1663 if(rlight->flags & (FF_CUTSOLIDS|FF_CUTEXTRA)) in R_RenderThickSideRange()2739 if(!(fff->flags & FF_CUTSOLIDS)) in R_StoreWallRange()2802 if(!(bff->flags & FF_CUTSOLIDS)) in R_StoreWallRange()
223 FF_CUTSOLIDS = 0x40, //Must cut hidden solid pixels enumerator
1016 || (rover->flags & (FF_CUTSOLIDS|FF_CUTEXTRA|FF_CUTSPRITES))) ) in R_Prep3DFloors()1055 && !(rover->flags & (FF_CUTSOLIDS|FF_CUTEXTRA|FF_CUTSPRITES))) ) in R_Prep3DFloors()
716 solid = dc_lightlist[i].flags & FF_CUTSOLIDS; in R_DrawColumnShadowed()
1358 solid = dc_lightlist[i].flags & FF_CUTSOLIDS;
3333 |FF_CUTSOLIDS|FF_CUTEXTRA ); in P_SpawnSpecials()3347 |FF_NOSHADE|FF_CUTSOLIDS|FF_CUTEXTRA ); in P_SpawnSpecials()
127 FF_CUTSOLIDS = 0x80, ///< Cuts out hidden solid pixels. enumerator
5203 {"FF_CUTSOLIDS",FF_CUTSOLIDS}, ///< Cuts out hidden solid pixels.
956 if (rlight->flags & FF_CUTSOLIDS && !(pfloor->flags & FF_EXTRA)) in R_RenderThickSideRange()1474 if (dc_lightlist[i].flags & FF_CUTSOLIDS) in R_RenderSegLoop()2096 if (!(r2->flags & FF_CUTSOLIDS)) in R_StoreWallRange()2154 if (!(r2->flags & FF_CUTSOLIDS)) in R_StoreWallRange()2425 if (light->caster && light->caster->flags & FF_CUTSOLIDS) in R_StoreWallRange()
7816 if (!(rover->flags & FF_CUTSOLIDS) && in P_FadeFakeFloor()7817 (rover->spawnflags & FF_CUTSOLIDS)) in P_FadeFakeFloor()7819 rover->flags |= FF_CUTSOLIDS; in P_FadeFakeFloor()7829 if ((rover->flags & FF_CUTSOLIDS) && in P_FadeFakeFloor()7830 (rover->spawnflags & FF_CUTSOLIDS)) in P_FadeFakeFloor()7832 rover->flags &= ~FF_CUTSOLIDS; in P_FadeFakeFloor()7863 if ((rover->flags & FF_CUTSOLIDS) && in P_FadeFakeFloor()7864 (rover->spawnflags & FF_CUTSOLIDS)) in P_FadeFakeFloor()7866 rover->flags &= ~FF_CUTSOLIDS; in P_FadeFakeFloor()
2097 solid = dc_lightlist[i].flags & FF_CUTSOLIDS; in R_DrawColumnShadowed_8()
1679 0, FF_CUTSOLIDS); in HWR_StoreWallRange()1718 0, FF_CUTSOLIDS); in HWR_StoreWallRange()1894 0, FF_CUTSOLIDS); in HWR_StoreWallRange()2012 bff->flags & FF_EXTRA ? FF_CUTEXTRA : FF_CUTSOLIDS); in HWR_StoreWallRange()2095 fff->flags & FF_EXTRA ? FF_CUTEXTRA : FF_CUTSOLIDS); in HWR_StoreWallRange()
334 FF_CUTSOLIDS {value = 128; text = "Skips rendering pixels hidden behind the block.";}
335 FF_CUTSOLIDS {value = 128; text = "Skips rendering pixels hidden behind the block.";}
918 if ((sector->lightlist[i].flags & FF_CUTSOLIDS) && !(cutflag & FF_EXTRA)) in HWR_SplitWall()