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/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DMapWnd.cpp3978 const float FIELD_X3 = field->X() + X3r; in InitFieldRenderingBuffers() local
3985 current_field_vertex_buffer.store(FIELD_X3, FIELD_Y3); // rotated lower left in InitFieldRenderingBuffers()