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Searched refs:FIGURE_ENEMY49_FAST_SWORD (Results 1 – 10 of 10) sorted by relevance

/dports/games/julius/julius-1.7.0/src/figure/
H A Dsound.c49 case FIGURE_ENEMY49_FAST_SWORD: in figure_play_die_sound()
110 case FIGURE_ENEMY49_FAST_SWORD: in figure_play_hit_sound()
H A Dtype.h62 FIGURE_ENEMY49_FAST_SWORD = 49, enumerator
H A Dname.c146 case FIGURE_ENEMY49_FAST_SWORD: in figure_name_get()
/dports/games/augustus/augustus-3.1.0/src/figure/
H A Dsound.c53 case FIGURE_ENEMY49_FAST_SWORD: in figure_play_die_sound()
123 case FIGURE_ENEMY49_FAST_SWORD: in figure_play_hit_sound()
H A Dtype.h62 FIGURE_ENEMY49_FAST_SWORD = 49, enumerator
H A Dname.c157 case FIGURE_ENEMY49_FAST_SWORD: in figure_name_get()
/dports/games/julius/julius-1.7.0/src/scenario/
H A Dinvasion.c57 {100, 0, 0, {FIGURE_ENEMY49_FAST_SWORD, 0, 0}, FORMATION_ENEMY_MOB}, // barbarian
58 …{40, 60, 0, {FIGURE_ENEMY49_FAST_SWORD, FIGURE_ENEMY51_SPEAR, 0}, FORMATION_ENEMY_MOB}, // numidian
61 …{50, 50, 0, {FIGURE_ENEMY49_FAST_SWORD, FIGURE_ENEMY52_MOUNTED_ARCHER, 0}, FORMATION_ENEMY_MOB}, /…
/dports/games/augustus/augustus-3.1.0/src/scenario/
H A Dinvasion.c58 {100, 0, 0, {FIGURE_ENEMY49_FAST_SWORD, 0, 0}, FORMATION_ENEMY_MOB}, // barbarian
59 …{40, 60, 0, {FIGURE_ENEMY49_FAST_SWORD, FIGURE_ENEMY51_SPEAR, 0}, FORMATION_ENEMY_MOB}, // numidian
62 …{50, 50, 0, {FIGURE_ENEMY49_FAST_SWORD, FIGURE_ENEMY52_MOUNTED_ARCHER, 0}, FORMATION_ENEMY_MOB}, /…
/dports/games/julius/julius-1.7.0/src/window/building/
H A Dfigures.c196 case FIGURE_ENEMY49_FAST_SWORD: in draw_enemy()
/dports/games/augustus/augustus-3.1.0/src/window/building/
H A Dfigures.c271 case FIGURE_ENEMY49_FAST_SWORD: in draw_enemy()