Searched refs:FIGURE_INDIGENOUS_NATIVE (Results 1 – 21 of 21) sorted by relevance
/dports/games/julius/julius-1.7.0/src/figure/ |
H A D | combat.c | 15 …return f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTACKIN… in is_attacking_native() 205 case FIGURE_INDIGENOUS_NATIVE: in figure_combat_get_target_for_wolf() 314 case FIGURE_INDIGENOUS_NATIVE: in figure_combat_get_missile_target_for_enemy()
|
H A D | type.h | 54 FIGURE_INDIGENOUS_NATIVE = 41, enumerator
|
H A D | sound.c | 44 case FIGURE_INDIGENOUS_NATIVE: in figure_play_die_sound()
|
H A D | phrase.c | 637 …if (figure_is_enemy(f) || f->type == FIGURE_INDIGENOUS_NATIVE || f->type == FIGURE_NATIVE_TRADER) { in figure_phrase_determine()
|
H A D | name.c | 136 case FIGURE_INDIGENOUS_NATIVE: in figure_name_get()
|
/dports/games/augustus/augustus-3.1.0/src/figure/ |
H A D | combat.c | 16 …return f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTACKIN… in is_attacking_native() 206 case FIGURE_INDIGENOUS_NATIVE: in figure_combat_get_target_for_wolf() 317 case FIGURE_INDIGENOUS_NATIVE: in figure_combat_get_missile_target_for_enemy()
|
H A D | type.h | 54 FIGURE_INDIGENOUS_NATIVE = 41, enumerator
|
H A D | sound.c | 46 case FIGURE_INDIGENOUS_NATIVE: in figure_play_die_sound()
|
H A D | name.c | 146 case FIGURE_INDIGENOUS_NATIVE: in figure_name_get()
|
H A D | phrase.c | 720 …if (figure_is_enemy(f) || f->type == FIGURE_INDIGENOUS_NATIVE || f->type == FIGURE_NATIVE_TRADER) { in figure_phrase_determine()
|
/dports/games/julius/julius-1.7.0/src/figuretype/ |
H A D | missile.c | 71 … f->type != FIGURE_MAP_FLAG && f->type != FIGURE_FLOTSAM && f->type < FIGURE_INDIGENOUS_NATIVE) { in is_citizen() 91 …if (f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTACKING) { in is_non_citizen()
|
H A D | maintenance.c | 107 …} else if (f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTA… in get_nearest_enemy()
|
/dports/games/augustus/augustus-3.1.0/src/figuretype/ |
H A D | missile.c | 75 …e != FIGURE_MAP_FLAG && f->type != FIGURE_FLOTSAM && (f->type < FIGURE_INDIGENOUS_NATIVE || f->typ… in is_citizen() 95 …if (f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTACKING) { in is_non_citizen()
|
H A D | maintenance.c | 105 …} else if (f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTA… in get_enemy_distance()
|
H A D | entertainer.c | 243 …} else if (f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTA… in get_enemy_distance()
|
/dports/games/julius/julius-1.7.0/src/widget/ |
H A D | city_overlay_risks.c | 93 return f->type == FIGURE_INDIGENOUS_NATIVE || f->type == FIGURE_MISSIONARY; in show_figure_native()
|
H A D | minimap.c | 116 if (f->type == FIGURE_INDIGENOUS_NATIVE && in has_figure_color()
|
/dports/games/augustus/augustus-3.1.0/src/widget/ |
H A D | city_overlay_risks.c | 119 return f->type == FIGURE_INDIGENOUS_NATIVE || f->type == FIGURE_MISSIONARY; in show_figure_native()
|
H A D | minimap.c | 118 if (f->type == FIGURE_INDIGENOUS_NATIVE && in has_figure_color()
|
/dports/games/julius/julius-1.7.0/src/building/ |
H A D | figure.c | 1086 if (has_figure_of_type(b, FIGURE_INDIGENOUS_NATIVE)) { in spawn_figure_native_hut() 1095 figure *f = figure_create(FIGURE_INDIGENOUS_NATIVE, x_out, y_out, DIR_0_TOP); in spawn_figure_native_hut()
|
/dports/games/augustus/augustus-3.1.0/src/building/ |
H A D | figure.c | 1391 if (has_figure_of_type(b, FIGURE_INDIGENOUS_NATIVE)) { in spawn_figure_native_hut() 1400 figure *f = figure_create(FIGURE_INDIGENOUS_NATIVE, x_out, y_out, DIR_0_TOP); in spawn_figure_native_hut()
|