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Searched refs:FIGURE_INDIGENOUS_NATIVE (Results 1 – 21 of 21) sorted by relevance

/dports/games/julius/julius-1.7.0/src/figure/
H A Dcombat.c15 …return f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTACKIN… in is_attacking_native()
205 case FIGURE_INDIGENOUS_NATIVE: in figure_combat_get_target_for_wolf()
314 case FIGURE_INDIGENOUS_NATIVE: in figure_combat_get_missile_target_for_enemy()
H A Dtype.h54 FIGURE_INDIGENOUS_NATIVE = 41, enumerator
H A Dsound.c44 case FIGURE_INDIGENOUS_NATIVE: in figure_play_die_sound()
H A Dphrase.c637 …if (figure_is_enemy(f) || f->type == FIGURE_INDIGENOUS_NATIVE || f->type == FIGURE_NATIVE_TRADER) { in figure_phrase_determine()
H A Dname.c136 case FIGURE_INDIGENOUS_NATIVE: in figure_name_get()
/dports/games/augustus/augustus-3.1.0/src/figure/
H A Dcombat.c16 …return f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTACKIN… in is_attacking_native()
206 case FIGURE_INDIGENOUS_NATIVE: in figure_combat_get_target_for_wolf()
317 case FIGURE_INDIGENOUS_NATIVE: in figure_combat_get_missile_target_for_enemy()
H A Dtype.h54 FIGURE_INDIGENOUS_NATIVE = 41, enumerator
H A Dsound.c46 case FIGURE_INDIGENOUS_NATIVE: in figure_play_die_sound()
H A Dname.c146 case FIGURE_INDIGENOUS_NATIVE: in figure_name_get()
H A Dphrase.c720 …if (figure_is_enemy(f) || f->type == FIGURE_INDIGENOUS_NATIVE || f->type == FIGURE_NATIVE_TRADER) { in figure_phrase_determine()
/dports/games/julius/julius-1.7.0/src/figuretype/
H A Dmissile.c71 … f->type != FIGURE_MAP_FLAG && f->type != FIGURE_FLOTSAM && f->type < FIGURE_INDIGENOUS_NATIVE) { in is_citizen()
91 …if (f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTACKING) { in is_non_citizen()
H A Dmaintenance.c107 …} else if (f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTA… in get_nearest_enemy()
/dports/games/augustus/augustus-3.1.0/src/figuretype/
H A Dmissile.c75 …e != FIGURE_MAP_FLAG && f->type != FIGURE_FLOTSAM && (f->type < FIGURE_INDIGENOUS_NATIVE || f->typ… in is_citizen()
95 …if (f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTACKING) { in is_non_citizen()
H A Dmaintenance.c105 …} else if (f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTA… in get_enemy_distance()
H A Dentertainer.c243 …} else if (f->type == FIGURE_INDIGENOUS_NATIVE && f->action_state == FIGURE_ACTION_159_NATIVE_ATTA… in get_enemy_distance()
/dports/games/julius/julius-1.7.0/src/widget/
H A Dcity_overlay_risks.c93 return f->type == FIGURE_INDIGENOUS_NATIVE || f->type == FIGURE_MISSIONARY; in show_figure_native()
H A Dminimap.c116 if (f->type == FIGURE_INDIGENOUS_NATIVE && in has_figure_color()
/dports/games/augustus/augustus-3.1.0/src/widget/
H A Dcity_overlay_risks.c119 return f->type == FIGURE_INDIGENOUS_NATIVE || f->type == FIGURE_MISSIONARY; in show_figure_native()
H A Dminimap.c118 if (f->type == FIGURE_INDIGENOUS_NATIVE && in has_figure_color()
/dports/games/julius/julius-1.7.0/src/building/
H A Dfigure.c1086 if (has_figure_of_type(b, FIGURE_INDIGENOUS_NATIVE)) { in spawn_figure_native_hut()
1095 figure *f = figure_create(FIGURE_INDIGENOUS_NATIVE, x_out, y_out, DIR_0_TOP); in spawn_figure_native_hut()
/dports/games/augustus/augustus-3.1.0/src/building/
H A Dfigure.c1391 if (has_figure_of_type(b, FIGURE_INDIGENOUS_NATIVE)) { in spawn_figure_native_hut()
1400 figure *f = figure_create(FIGURE_INDIGENOUS_NATIVE, x_out, y_out, DIR_0_TOP); in spawn_figure_native_hut()