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Searched refs:FIREKEY (Results 1 – 23 of 23) sorted by relevance

/dports/games/nxengine/nxengine-evo-2.6.5-1/src/
H A Dinput.cpp21 int DECLINE_BUTTON = FIREKEY;
43 mappings[FIREKEY].key = SDLK_x; in input_init()
54 mappings[FIREKEY].jbut = 1; // Circle in input_init()
73 mappings[FIREKEY].jbut = 1; // A in input_init()
427 static const int buttons[] = {JUMPKEY, FIREKEY, STRAFEKEY, ACCEPT_BUTTON, DECLINE_BUTTON, 0};
H A Dsettings.cpp110 ACCEPT_BUTTON = FIREKEY; in settings_load()
116 DECLINE_BUTTON = FIREKEY; in settings_load()
H A Dtsc.cpp594 if ((inputs[JUMPKEY] && !s->lastjump) || (inputs[FIREKEY] && !s->lastfire)) in ExecScript()
599 lastinputs[FIREKEY] |= inputs[FIREKEY]; in ExecScript()
601 lastpinputs[FIREKEY] |= inputs[FIREKEY]; in ExecScript()
608 s->lastfire = inputs[FIREKEY]; in ExecScript()
H A Dinput.h24 FIREKEY, enumerator
H A Dp_arms.cpp230 if (pinputs[FIREKEY]) in PHandleSpur()
292 if (pinputs[FIREKEY]) in PDoWeapons()
598 if (lastpinputs[FIREKEY]) in FireWeapon()
685 if (firing && !curweapon->firerate[level] && lastpinputs[FIREKEY]) in RunWeapon()
H A Dmain.cpp167 inputs[FIREKEY], inputs[STRAFEKEY]); in run_tick()
H A Dplayer.cpp742 …if (!player->walking && !player->lookaway && !pinputs[JUMPKEY] && !pinputs[FIREKEY] && !pinputs[UP… in PDoLooking()
788 …static const char actionkeys[] = {LEFTKEY, RIGHTKEY, UPKEY, JUMPKEY, FIREKEY, STRAFEKEY, INPUT_COU… in PDoLooking()
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/npc/
H A Dcurly.cpp276 if (pinputs[FIREKEY] != o->timer2) in ai_ccs_gun()
278 o->timer2 = pinputs[FIREKEY]; in ai_ccs_gun()
279 if (pinputs[FIREKEY]) in ai_ccs_gun()
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/npc/
H A Dcurly.cpp309 if (pinputs[FIREKEY] != o->timer2) in ai_ccs_gun()
311 o->timer2 = pinputs[FIREKEY]; in ai_ccs_gun()
312 if (pinputs[FIREKEY]) in ai_ccs_gun()
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dtsc.cpp574 (inputs[FIREKEY] && !s->lastfire)) in ExecScript()
579 lastinputs[FIREKEY] |= inputs[FIREKEY]; in ExecScript()
581 lastpinputs[FIREKEY] |= inputs[FIREKEY]; in ExecScript()
588 s->lastfire = inputs[FIREKEY]; in ExecScript()
H A Dp_arms.cpp105 if (pinputs[FIREKEY]) in PDoWeapons()
148 if (lastpinputs[FIREKEY]) in FireWeapon()
227 if (firing && !curweapon->firerate[level] && lastpinputs[FIREKEY]) in RunWeapon()
687 if (pinputs[FIREKEY]) in PHandleSpur()
H A Dinput.h8 JUMPKEY, FIREKEY, enumerator
H A Dinput.cpp103 static const int buttons[] = { JUMPKEY, FIREKEY, 0 };
H A Dinventory.cpp304 if (justpushed(FIREKEY)) in RunSelector()
H A Dplayer.cpp693 !pinputs[JUMPKEY] && !pinputs[FIREKEY]) in PDoLooking()
737 { LEFTKEY, RIGHTKEY, UPKEY, JUMPKEY, FIREKEY, (char)-1 }; in PDoLooking()
/dports/games/xgalaga/xgalaga-2.1.1.0/
H A Ddefs.h46 #define FIREKEY 4 macro
H A Dmain.c939 keys &= ~(FIREKEY);
961 keys |= FIREKEY;
1087 if(keys & FIREKEY)
/dports/games/xgalaga-sdl/xgalaga-sdl-2.1.1.0-sdl/src/
H A Ddefs.h74 #define FIREKEY 4 macro
H A Dmain.c865 keys &= ~FIREKEY; in do_player()
891 keys |= FIREKEY; in do_player()
979 keys |= FIREKEY; in do_player()
992 keys &= ~FIREKEY; in do_player()
1036 if(keys & FIREKEY) in do_player()
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/libretro/
H A Dlibretro.cpp116 mappings[FIREKEY] = RETROK_x; in retro_set_controller_port_device()
137 mappings[FIREKEY] = RETRO_DEVICE_ID_JOYPAD_A; in retro_set_controller_port_device()
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/weapons/
H A Dbubbler.cpp82 if (--o->shot.ttl < 0 || !inputs[FIREKEY]) in ai_bubbler_l3()
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/pause/
H A Doptions.cpp235 dlg->AddItem("Fire", _edit_control, _upd_control, FIREKEY); in EnterRebindMenu()
547 ACCEPT_BUTTON = FIREKEY; in _scheme_change()
553 DECLINE_BUTTON = FIREKEY; in _scheme_change()
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/weapons/
H A Dbubbler.cpp100 if (--o->shot.ttl < 0 || !inputs[FIREKEY]) in ai_bubbler_l3()