Searched refs:FIRE_PLASMA_WAV (Results 1 – 1 of 1) sorted by relevance
51 FIRE_PLASMA_WAV, /* 3 */ enumerator900 sounds[FIRE_PLASMA_WAV] = Mix_LoadWAV(DATAFILE("nt_fire_plasma.wav")); in loadSounds()1016 sounds[FIRE_PLASMA_WAV] = sfxLoad("fire_plasma.aiff"); in Init_Sound()1106 /* FIRE_PLASMA_SOUND */ FIRE_PLASMA_WAV,