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Searched refs:FIRSTDOOR (Results 1 – 8 of 8) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/
H A DSmoothing_Utils.cc138 (FIRSTDOOR <= tile_type && tile_type <= LASTDOOR)) in GetVerticalWall()
157 (FIRSTDOOR <= tile_type && tile_type <= LASTDOOR)) in GetHorizontalWall()
263 FIRSTDOOR <= tile_type && tile_type <= LASTDOOR ? SearchForWallType(map_idx) : in GetWallType()
H A DSelectWin.cc121 #define SINGLEDOOR_NUMELEMENTS (( LASTDOOR - FIRSTDOOR + 1 ) * 5)
170 Selections SelSingleDoor[MAX_SELECTIONS] = { {FIRSTDOOR, 0, 1} };
506 for ( iCount = 0, iCount2 = 0; iCount < (LASTDOOR - FIRSTDOOR + 1); iCount++, iCount2+=5) in InitJA2SelectionWindow()
509 InitDisplayGfxFromTileData(&SingleDoor[iCount2], 0, 0, FIRSTDOOR + iCount); in InitJA2SelectionWindow()
511 InitDisplayGfxFromTileData(&SingleDoor[iCount2 + 1], 4, 5, FIRSTDOOR + iCount); in InitJA2SelectionWindow()
513 InitDisplayGfxFromTileData(&SingleDoor[iCount2 + 2], 9, 10, FIRSTDOOR + iCount); in InitJA2SelectionWindow()
515 InitDisplayGfxFromTileData(&SingleDoor[iCount2 + 3], 14, 15, FIRSTDOOR + iCount); in InitJA2SelectionWindow()
517 InitDisplayGfxFromTileData(&SingleDoor[iCount2 + 4], 19, 19, FIRSTDOOR + iCount); in InitJA2SelectionWindow()
H A DEdit_Sys.cc165 RemoveAllStructsOfTypeRange( iMapIndex, FIRSTDOOR, LASTDOOR ); in EraseMapTile()
340 if (FIRSTDOOR <= use_obj_idx && use_obj_idx <= LASTDOOR) in PasteSingleWallCommon()
344 …AddExclusiveShadow(map_idx, gTileTypeStartIndex[use_obj_idx - FIRSTDOOR + FIRSTDOORSHADOW] + use_i… in PasteSingleWallCommon()
360 else if ((FIRSTDOOR <= use_obj_idx && use_obj_idx <= LASTDOOR) || in PasteSingleWallCommon()
H A DSmartMethod.cc23 *pusObjIndex = FIRSTDOOR + gubDoorUIValue / 2; in CalcSmartDoorDefault()
70 return (UINT16)( FIRSTDOOR + gubDoorUIValue / 2 ); in CalcSmartDoorType()
H A DNewSmooth.cc708 (uiTileType >= FIRSTDOOR && uiTileType <= LASTDOOR) ) in EraseFloorOwnedBuildingPieces()
730 (uiTileType >= FIRSTDOOR && uiTileType <= LASTDOOR) ) in EraseFloorOwnedBuildingPieces()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DSaveLoadMap.cc160 if ( pMap->usImageType >= FIRSTDOOR && pMap->usImageType <= FOURTHDOOR ) in LoadAllMapChangesFromMapTempFileAndApplyThem()
163 RemoveAllStructsOfTypeRange( pMap->usGridNo, FIRSTDOOR, FOURTHDOOR ); in LoadAllMapChangesFromMapTempFileAndApplyThem()
H A DTileDat.cc122 …{ FIRSTDOOR, FIRSTDOORSHADOW, FIRSTDOOR1, FIRSTDOORSH1 …
H A DTileDat.h2971 FIRSTDOOR, enumerator
3131 #define LASTWALL (FIRSTDOOR - 1)