Searched refs:FIRSTHERO (Results 1 – 3 of 3) sorted by relevance
49 FIRSTHERO enumerator
716 ResetFocus( GameFocus::FIRSTHERO ); in HumanTurn()719 ResetFocus( GameFocus::FIRSTHERO ); in HumanTurn()
103 case GameFocus::FIRSTHERO: { in ResetFocus()