Home
last modified time | relevance | path

Searched refs:FIRSTPOINTERS8 (Results 1 – 6 of 6) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/
H A DEditor_Modes.cc255 AddTopmostToTail( i, FIRSTPOINTERS8 ); in ShowExitGrids()
273 if( pLevelNode->usIndex == FIRSTPOINTERS8 ) in HideExitGrids()
H A DEditor_Undo.cc433 RemoveTopmost( (UINT16)iUndoMapIndex, FIRSTPOINTERS8 ); in ExecuteUndoList()
437 AddTopmostToTail( (UINT16)iUndoMapIndex, FIRSTPOINTERS8 ); in ExecuteUndoList()
H A DEdit_Sys.cc101 RemoveTopmost( (UINT16)iMapIndex, FIRSTPOINTERS8 ); in EraseMapTile()
H A DEditScreen.cc3202 AddTopmostToTail( (UINT16)iMapIndex, FIRSTPOINTERS8 ); in DrawObjectsBasedOnSelectionRegion()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DInterface.cc2127 const UINT16 idx = (gfBadPhysicsCTGT ? FIRSTPOINTERS12 : FIRSTPOINTERS8); in SetupPhysicsTrajectoryUI()
2147 RemoveTopmost( gsPhysicsImpactPointGridNo, FIRSTPOINTERS8 ); in ResetPhysicsTrajectoryUI()
2149 RemoveOnRoof( gsPhysicsImpactPointGridNo, FIRSTPOINTERS8 ); in ResetPhysicsTrajectoryUI()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DTileDat.h2708 FIRSTPOINTERS8, enumerator