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Searched refs:FLAG_EMPLOYED (Results 1 – 6 of 6) sorted by relevance

/dports/games/lincity/lincity-1.13.1/modules/
H A Dresidence.c77 if ((MP_INFO(x,y).flags & (FLAG_FED + FLAG_EMPLOYED)) in do_residence()
78 == (FLAG_FED + FLAG_EMPLOYED) in do_residence()
203 MP_INFO(x,y).flags |= FLAG_EMPLOYED; in do_residence()
226 MP_INFO(x,y).flags &= (0xffffffff - FLAG_EMPLOYED); in do_residence()
290 p = ((MP_INFO(x,y).flags & FLAG_EMPLOYED) != 0) ? _("YES") : _("NO"); in mps_residence()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/
H A Dresidence.cpp73 birth_flag = FLAG_FED + FLAG_WATERWELL_COVER + FLAG_EMPLOYED; in do_residence()
75 birth_flag = FLAG_FED + FLAG_EMPLOYED; in do_residence()
194 MP_INFO(x, y).flags |= FLAG_EMPLOYED; in do_residence()
211 MP_INFO(x, y).flags &= (0xffffffff - FLAG_EMPLOYED); in do_residence()
273 p = ((MP_INFO(x, y).flags & FLAG_EMPLOYED) != 0) ? _("YES") : _("NO"); in mps_residence()
/dports/games/lincity/lincity-1.13.1/
H A Dsimulate.c636 MP_INFO(xx + 9,yy + 6).flags |= (FLAG_FED + FLAG_EMPLOYED); in random_start()
655 MP_INFO(xx + 14,yy + 6).flags |= (FLAG_FED + FLAG_EMPLOYED); in random_start()
H A Dlin-city.h148 #define FLAG_EMPLOYED (0x40) macro
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dinit_game.cpp946 MP_INFO(xx + 9, yy + 6).flags |= (FLAG_FED + FLAG_EMPLOYED + FLAG_WATERWELL_COVER); in random_start()
955 MP_INFO(xx + 14, yy + 6).flags |= (FLAG_FED + FLAG_EMPLOYED + FLAG_WATERWELL_COVER); in random_start()
H A Dlin-city.h78 #define FLAG_EMPLOYED (0x40) macro