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Searched refs:FLAG_HEALTH_COVER (Results 1 – 12 of 12) sorted by relevance

/dports/games/lincity/lincity-1.13.1/modules/
H A Dresidence.c35 if ((MP_INFO(x,y).flags & FLAG_HEALTH_COVER) != 0) in do_residence()
293 p = ((MP_INFO(x,y).flags & FLAG_HEALTH_COVER) != 0) ? _("YES") : _("NO"); in mps_residence()
H A Dhealth_centre.c64 MP_INFO(xx,y1).flags |= FLAG_HEALTH_COVER; in do_health_cover()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/
H A Dhealth_centre.cpp51 MP_INFO(xx, y1).flags |= FLAG_HEALTH_COVER; in do_health_cover()
H A Dresidence.cpp35 if ((MP_INFO(x, y).flags & FLAG_HEALTH_COVER) != 0) { in do_residence()
279 p = ((MP_INFO(x, y).flags & FLAG_HEALTH_COVER) != 0) ? _("YES") : _("NO"); in mps_residence()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dengine.cpp533 m = 0xffffffff - (FLAG_FIRE_COVER | FLAG_HEALTH_COVER in do_fire_health_cricket_power_cover()
761 …HAS_UNDERGROUND_WATER | FLAG_WATERWELL_COVER | FLAG_CRICKET_COVER | FLAG_HEALTH_COVER | FLAG_FIRE_… in bulldoze_mappoint()
H A Dlin-city.h93 #define FLAG_HEALTH_COVER (0x200000) macro
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/
H A DMpsInterface.cpp391 p = (MP_INFO(x,y).flags & FLAG_HEALTH_COVER) ? _("Yes") : _("No"); in mps_right()
H A DMiniMap.cpp704 ((flags&FLAG_HEALTH_COVER) && mMode==HEALTH)) in getColor()
/dports/games/lincity/lincity-1.13.1/
H A Dmps.c415 p = (MP_INFO(x,y).flags & FLAG_HEALTH_COVER) ? _("Yes") : _("No"); in mps_right()
H A Dscreen.c471 if ((MP_INFO(xx,yy).flags & FLAG_HEALTH_COVER) == 0) in update_main_screen_health_cover()
1210 if ((MP_INFO(xx,yy).flags & FLAG_HEALTH_COVER) == 0) in draw_mini_screen_health_cover()
1217 if ((MP_INFO(x,y).flags & FLAG_HEALTH_COVER) == 0) in draw_mini_screen_health_cover()
H A Dlin-city.h163 #define FLAG_HEALTH_COVER (0x200000) macro
H A Dengine.c612 m = 0xffffffff - (FLAG_FIRE_COVER | FLAG_HEALTH_COVER in clear_fire_health_and_cricket_cover()