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Searched refs:FLAG_PONDER (Results 1 – 3 of 3) sorted by relevance

/dports/games/dreamchess/dreamchess-0.3.0/dreamer/src/
H A Ddreamer.c153 if (!(state.flags & FLAG_PONDER) && (timer_get(&state.move_time) <= 0)) in check_abort()
285 state.flags |= FLAG_PONDER; in engine()
287 } else if (state.flags & FLAG_PONDER) { in engine()
300 state.flags |= FLAG_PONDER; in engine()
306 state.flags |= FLAG_PONDER; in engine()
H A Dcommands.c698 state->flags |= FLAG_PONDER; in command_handle()
738 if (state->flags & FLAG_PONDER) { in command_check_abort()
747 if (state->flags & FLAG_PONDER) { in command_check_abort()
755 if (state->flags & FLAG_PONDER) { in command_check_abort()
H A Ddreamer.h35 #define FLAG_PONDER (1 << 2) macro