Searched refs:FLAME_GROW_STEP (Results 1 – 5 of 5) sorted by relevance
47 int max_frame[FLAME_GROW_STEP];48 char *bitmap_offset[FLAME_GROW_STEP][FIRE_FRAME_MAX];49 short offset_x[FLAME_GROW_STEP][FIRE_FRAME_MAX];50 short offset_y[FLAME_GROW_STEP][FIRE_FRAME_MAX];
29 #define FLAME_GROW_STEP 4 macro57 static int grade(int flameStr) { return (FLAME_GROW_STEP * flameStr)/(20+ flameStr); } in grade()86 extern Flame flame[FLAME_GROW_STEP];
147 Flame flame[FLAME_GROW_STEP];
1723 char firstFire[FLAME_GROW_STEP]; in draw_objects_now()1735 if( init_fire <= flame[FLAME_GROW_STEP-1].map_height) in draw_objects_now()1737 for( int f = FLAME_GROW_STEP-1 ; f >= 0; --f) in draw_objects_now()1807 err_when(f >= FLAME_GROW_STEP); in draw_objects_now()
436 for(int i = 0; i < FLAME_GROW_STEP; ++i) in init_objects()494 for(int i = 0; i < FLAME_GROW_STEP; ++i) in deinit_objects()