/dports/audio/fluidsynth/fluidsynth-2.2.4/src/midi/ |
H A D | fluid_seq_queue.cpp | 92 (ltype == FLUID_SEQ_SYSTEMRESET) in event_compare() 96 || (rtype != FLUID_SEQ_SYSTEMRESET && ltype == FLUID_SEQ_UNREGISTERING) in event_compare() 98 …|| (rtype != FLUID_SEQ_SYSTEMRESET && rtype != FLUID_SEQ_UNREGISTERING && ltype == FLUID_SEQ_BANKS… in event_compare() 100 …|| (rtype != FLUID_SEQ_SYSTEMRESET && rtype != FLUID_SEQ_UNREGISTERING && rtype != FLUID_SEQ_BANKS… in event_compare() 102 …|| (ltype != FLUID_SEQ_SYSTEMRESET && ltype != FLUID_SEQ_UNREGISTERING && ltype != FLUID_SEQ_BANKS… in event_compare() 103 …rtype != FLUID_SEQ_SYSTEMRESET && rtype != FLUID_SEQ_UNREGISTERING && rtype != FLUID_SEQ_BANKSELEC… in event_compare()
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H A D | fluid_seqbind.c | 316 case FLUID_SEQ_SYSTEMRESET: in fluid_seq_fluidsynth_callback()
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/dports/audio/fluidsynth/fluidsynth-2.2.4/test/ |
H A D | test_seq_event_queue_sort.c | 13 { FLUID_SEQ_NOTEOFF, FLUID_SEQ_NOTEON, FLUID_SEQ_SYSTEMRESET, FLUID_SEQ_UNREGISTERING in callback_stable_sort()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/include/fluidsynth/ |
H A D | event.h | 59 FLUID_SEQ_SYSTEMRESET, /**< System reset event @since 1.1.0 */ enumerator
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/dports/audio/fluidsynth/fluidsynth-2.2.4/include/fluidsynth/ |
H A D | event.h | 62 FLUID_SEQ_SYSTEMRESET, /**< System reset event @since 1.1.0 */ enumerator
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/dports/audio/avldrums-lv2/avldrums.lv2-0.4.2/fluidsynth/fluidsynth/ |
H A D | event.h | 61 FLUID_SEQ_SYSTEMRESET, /**< System reset event @since 1.1.0 */ enumerator
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/dports/audio/gmsynth-lv2/gmsynth.lv2-0.5.0/fluidsynth/fluidsynth/ |
H A D | event.h | 61 FLUID_SEQ_SYSTEMRESET, /**< System reset event @since 1.1.0 */ enumerator
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/dports/audio/ardour6/Ardour-6.8.0/libs/fluidsynth/fluidsynth/ |
H A D | event.h | 62 FLUID_SEQ_SYSTEMRESET, /**< System reset event @since 1.1.0 */ enumerator
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/include/fluidsynth/ |
H A D | event.h | 59 FLUID_SEQ_SYSTEMRESET, /**< System reset event @since 1.1.0 */ enumerator
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/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/src/midi/ |
H A D | fluid_seqbind.c | 240 case FLUID_SEQ_SYSTEMRESET: in fluid_seq_fluidsynth_callback()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/src/midi/ |
H A D | fluid_seqbind.c | 240 case FLUID_SEQ_SYSTEMRESET: in fluid_seq_fluidsynth_callback()
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/dports/audio/fluidsynth/fluidsynth-2.2.4/src/synth/ |
H A D | fluid_event.c | 577 evt->type = FLUID_SEQ_SYSTEMRESET; in fluid_event_system_reset()
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/dports/audio/ardour6/Ardour-6.8.0/libs/fluidsynth/src/ |
H A D | fluid_event.c | 568 evt->type = FLUID_SEQ_SYSTEMRESET; in fluid_event_system_reset()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/src/synth/ |
H A D | fluid_event.c | 443 evt->type = FLUID_SEQ_SYSTEMRESET; in fluid_event_system_reset()
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/dports/audio/avldrums-lv2/avldrums.lv2-0.4.2/fluidsynth/src/ |
H A D | fluid_event.c | 552 evt->type = FLUID_SEQ_SYSTEMRESET; in fluid_event_system_reset()
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/dports/audio/gmsynth-lv2/gmsynth.lv2-0.5.0/fluidsynth/src/ |
H A D | fluid_event.c | 552 evt->type = FLUID_SEQ_SYSTEMRESET; in fluid_event_system_reset()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/src/synth/ |
H A D | fluid_event.c | 443 evt->type = FLUID_SEQ_SYSTEMRESET; in fluid_event_system_reset()
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