Searched refs:FL_AXIS (Results 1 – 5 of 5) sorted by relevance
36 FL_AXIS = 0, enumerator
209 mgr->SetConditions( EDA_3D_ACTIONS::showAxis, FlagCheck( FL_AXIS ) ); in setupUIConditions()465 TRANSFER_SETTING( FL_AXIS, show_axis ); in LoadSettings()604 TRANSFER_SETTING( show_axis, FL_AXIS ); in SaveSettings()
246 BITMAPS::axis3d_front, AF_NONE, (void*) FL_AXIS );
212 case FL_AXIS: in ToggleVisibility()
963 if( m_boardAdapter.GetFlag( FL_AXIS ) ) in Redraw()