/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | Cinematic.h | 46 FMV_PLAY, // play enumerator
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H A D | Cinematic.cpp | 335 status = FMV_PLAY; in InitFromFile() 337 status = ( looping ) ? FMV_PLAY : FMV_IDLE; in InitFromFile() 376 status = FMV_PLAY; in ResetTime() 417 status = FMV_PLAY; in ImageForTime() 425 while( (tfps != numQuads && status == FMV_PLAY) ) { in ImageForTime() 431 status = FMV_PLAY; in ImageForTime() 432 while( buf == NULL && status == FMV_PLAY ) { in ImageForTime() 443 status = FMV_PLAY; in ImageForTime() 445 while ( buf == NULL && status == FMV_PLAY ) { in ImageForTime()
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/dports/games/iortcw/iortcw-1.51c/SP/code/client/ |
H A D | cl_cin.c | 1426 …dle].tfps != cinTable[currentHandle].numQuads ) && ( cinTable[currentHandle].status == FMV_PLAY ) ) in CIN_RunCinematic() 1443 } while ( s_rawend[CIN_STREAM] < s_soundtime && cinTable[currentHandle].status == FMV_PLAY ); in CIN_RunCinematic() 1453 cinTable[currentHandle].status = FMV_PLAY; in CIN_RunCinematic() 1541 cinTable[currentHandle].status = FMV_PLAY; in CIN_PlayCinematic() 1737 …} while ( cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY ); … in CL_PlayCinematic_f()
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/dports/games/ioquake3-server/ioquake3-1.36/code/client/ |
H A D | cl_cin.c | 1377 && (cinTable[currentHandle].status == FMV_PLAY) ) in CIN_RunCinematic() 1391 cinTable[currentHandle].status = FMV_PLAY; in CIN_RunCinematic() 1478 cinTable[currentHandle].status = FMV_PLAY; in CIN_PlayCinematic() 1620 …} while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY); // w… in CL_PlayCinematic_f()
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/dports/games/ioquake3/ioquake3-1.36/code/client/ |
H A D | cl_cin.c | 1377 && (cinTable[currentHandle].status == FMV_PLAY) ) in CIN_RunCinematic() 1391 cinTable[currentHandle].status = FMV_PLAY; in CIN_RunCinematic() 1478 cinTable[currentHandle].status = FMV_PLAY; in CIN_PlayCinematic() 1620 …} while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY); // w… in CL_PlayCinematic_f()
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/dports/games/evq3/evq3/code/client/ |
H A D | cl_cin.c | 1369 && (cinTable[currentHandle].status == FMV_PLAY) ) in CIN_RunCinematic() 1383 cinTable[currentHandle].status = FMV_PLAY; in CIN_RunCinematic() 1470 cinTable[currentHandle].status = FMV_PLAY; in CIN_PlayCinematic() 1612 …} while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY); // w… in CL_PlayCinematic_f()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/ |
H A D | cl_cin.c | 1380 && (cinTable[currentHandle].status == FMV_PLAY) ) in CIN_RunCinematic() 1394 cinTable[currentHandle].status = FMV_PLAY; in CIN_RunCinematic() 1483 cinTable[currentHandle].status = FMV_PLAY; in CIN_PlayCinematic() 1625 …} while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY); // w… in CL_PlayCinematic_f()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/ |
H A D | cl_cin.c | 1371 && (cinTable[currentHandle].status == FMV_PLAY) ) in CIN_RunCinematic() 1385 cinTable[currentHandle].status = FMV_PLAY; in CIN_RunCinematic() 1472 cinTable[currentHandle].status = FMV_PLAY; in CIN_PlayCinematic() 1614 …} while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY); // w… in CL_PlayCinematic_f()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_cin.c | 1377 && (cinTable[currentHandle].status == FMV_PLAY) ) in CIN_RunCinematic() 1391 cinTable[currentHandle].status = FMV_PLAY; in CIN_RunCinematic() 1478 cinTable[currentHandle].status = FMV_PLAY; in CIN_PlayCinematic() 1638 …} while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY); // w… in CL_PlayCinematic_f()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_cin.cpp | 1407 && (cinTable[currentHandle].status == FMV_PLAY) ) in CIN_RunCinematic() 1420 cinTable[currentHandle].status = FMV_PLAY; in CIN_RunCinematic() 1507 cinTable[currentHandle].status = FMV_PLAY; in CIN_PlayCinematic() 1662 …} while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY); // w… in CL_PlayCinematic_f()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/ |
H A D | cl_cin.c | 1377 && (cinTable[currentHandle].status == FMV_PLAY) ) in CIN_RunCinematic() 1391 cinTable[currentHandle].status = FMV_PLAY; in CIN_RunCinematic() 1478 cinTable[currentHandle].status = FMV_PLAY; in CIN_PlayCinematic() 1638 …} while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY); // w… in CL_PlayCinematic_f()
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/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | cl_cin.c | 1418 …dle].tfps != cinTable[currentHandle].numQuads ) && ( cinTable[currentHandle].status == FMV_PLAY ) ) in CIN_RunCinematic() 1430 cinTable[currentHandle].status = FMV_PLAY; in CIN_RunCinematic() 1516 cinTable[currentHandle].status = FMV_PLAY; in CIN_PlayCinematic() 1688 …} while ( cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY ); … in CL_PlayCinematic_f()
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_cin.cpp | 1441 && (cinTable[currentHandle].status == FMV_PLAY) ) in CIN_RunCinematic() 1454 cinTable[currentHandle].status = FMV_PLAY; in CIN_RunCinematic() 1561 cinTable[currentHandle].status = FMV_PLAY; in CIN_PlayCinematic() 1927 …while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY); // wai… in PlayCinematic()
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | q_shared.h | 1250 FMV_PLAY, // play enumerator
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | q_shared.h | 1250 FMV_PLAY, // play enumerator
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | q_shared.h | 1240 FMV_PLAY, // play enumerator
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/ |
H A D | q_shared.h | 1259 FMV_PLAY, // play enumerator
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_shared.h | 1274 FMV_PLAY, // play enumerator
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | q_shared.h | 1777 FMV_PLAY, // play enumerator
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_shared.h | 1274 FMV_PLAY, // play enumerator
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/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | q_shared.h | 1711 FMV_PLAY, // play enumerator
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | q_shared.h | 1741 FMV_PLAY, // play enumerator
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/dports/games/iortcw/iortcw-1.51c/MP/code/splines/ |
H A D | q_splineshared.h | 1745 FMV_PLAY, // play enumerator
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/dports/games/iortcw/iortcw-1.51c/SP/code/splines/ |
H A D | q_splineshared.h | 1774 FMV_PLAY, // play enumerator
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/dports/games/evq3/evq3/code/qcommon/ |
H A D | q_shared.h | 1454 FMV_PLAY, // play enumerator
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