Searched refs:FOG_TEXTURE_HEIGHT (Results 1 – 2 of 2) sorted by relevance
56 #define FOG_TEXTURE_HEIGHT 256 /**< Fog texture height */ macro
532 t->height = FOG_TEXTURE_HEIGHT; in CreateFogTexture()534 t->mem = new byte[FOG_TEXTURE_WIDTH*FOG_TEXTURE_HEIGHT*FOG_TEXTURE_BPP]; in CreateFogTexture()1773 glTranslatef(0, 1.5f/(float)FOG_TEXTURE_HEIGHT, 0); in SetTextureCoordinates()1868 glTranslatef(0, 1.5f/(float)FOG_TEXTURE_HEIGHT, 0); in SetTextureCoordinates()