/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/ |
H A D | IMP_Text_System.cc | 81 …_UL_X + 17, LAPTOP_SCREEN_WEB_UL_Y + 137, 640 , IMP_ABOUT_US_1 , FONT12ARIAL, FONT_WHITE, TR… in PrintImpText() 84 …_UL_X + 17, LAPTOP_SCREEN_WEB_UL_Y + 260, 640 , IMP_ABOUT_US_10, FONT12ARIAL, FONT_WHITE, TR… in PrintImpText() 86 …_UL_X + 267, LAPTOP_SCREEN_WEB_UL_Y + 137, 640 , IMP_ABOUT_US_11, FONT12ARIAL, FONT_WHITE, TR… in PrintImpText() 88 …_UL_X + 267, LAPTOP_SCREEN_WEB_UL_Y + 227, 640 , IMP_ABOUT_US_8, FONT12ARIAL, FONT_WHITE, TR… in PrintImpText() 90 …_UL_X + 267, LAPTOP_SCREEN_WEB_UL_Y + 277, 640 , IMP_ABOUT_US_9, FONT12ARIAL, FONT_WHITE, TR… in PrintImpText() 144 …REEN_UL_X + 293, LAPTOP_SCREEN_WEB_UL_Y + 370, 456 - 200, IMP_PERS_11, FONT12ARIAL, FONT_WHITE, TR… in PrintImpText() 145 …REEN_UL_X + 363, LAPTOP_SCREEN_WEB_UL_Y + 370, 456 - 200, IMP_PERS_12, FONT12ARIAL, FONT_WHITE, TR… in PrintImpText() 174 …EEN_UL_X + 355, LAPTOP_SCREEN_WEB_UL_Y + 51, 640, IMP_ATTRIB_SA_2 - 1, FONT12ARIAL, FONT_WHITE, TR… in PrintImpText() 213 …OP_SCREEN_UL_X + 150, LAPTOP_SCREEN_WEB_UL_Y + 55, 200, IMP_FIN_2 - 1, FONT12ARIAL, FONT_WHITE, TR… in PrintImpText() 218 …OP_SCREEN_UL_X + 160, LAPTOP_SCREEN_WEB_UL_Y + 60, 200, IMP_CON_2, FONT12ARIAL, FONT_WHITE, TR… in PrintImpText() [all …]
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H A D | AIM.h | 47 #define AIM_WARNING_FONT FONT12ARIAL 48 #define AIM_FONT12ARIAL FONT12ARIAL
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H A D | IMP_Voices.cc | 148 …GUIButtonRef const btn = CreateIconAndTextButton(img, text, FONT12ARIAL, text_col, shadow_col, tex… in MakeButton() 310 FindFontCenterCoordinates( 290 + LAPTOP_UL_X, 0, 100, 0, sString, FONT12ARIAL, &sX, &sY ); in RenderVoiceIndex() 311 SetFontAttributes(FONT12ARIAL, FONT_WHITE); in RenderVoiceIndex()
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H A D | Mercs_No_Account.cc | 21 #define MERC_NA_TEXT_FONT FONT12ARIAL 53 …GUIButtonRef const btn = CreateIconAndTextButton(guiOpenAccountBoxButtonImage, text, FONT12ARIAL, … in MakeButton()
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H A D | Florist_Gallery.cc | 27 #define FLOR_GALLERY_FLOWER_PRICE_FONT FONT12ARIAL 30 #define FLOR_GALLERY_FLOWER_DESC_FONT FONT12ARIAL 36 #define FLOR_GALLERY_FLOWER_DESC_TEXT_FONT FONT12ARIAL
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H A D | AIMFacialIndex.h | 16 #define AIM_FI_HELP_TITLE_FONT FONT12ARIAL
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H A D | AIM.cc | 347 …ottomMenuText[AIM_MEMBERS], MEMBERCARD_X, MEMBERS_TEXT_Y, LINK_SIZE_X, FONT12ARIAL, AIM_FONT_MCOLO… in RenderAIM() 349 …ottomMenuText[AIM_POLICIES], POLICIES_X, POLICIES_TEXT_Y, LINK_SIZE_X, FONT12ARIAL, AIM_FONT_MCOLO… in RenderAIM() 351 …imBottomMenuText[AIM_HISTORY], HISTORY_X, HISTORY_TEXT_Y, LINK_SIZE_X, FONT12ARIAL, AIM_FONT_MCOLO… in RenderAIM() 353 …DrawTextToScreen(AimBottomMenuText[AIM_LINKS], LINKS_X, LINK_TEXT_Y, LINK_SIZE_X, FONT12ARIAL, AIM… in RenderAIM() 696 …AIM_WARNING_TEXT_X, AIM_FLOWER_LINK_TEXT_Y, AIM_WARNING_TEXT_WIDTH, 2, FONT12ARIAL, 2, AimScreenTe… in DisplayFlowerAd()
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H A D | Insurance.h | 10 #define INS_FONT_MED FONT12ARIAL
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H A D | BrokenLink.cc | 13 #define BROKEN_LINK__FONT FONT12ARIAL
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H A D | IMP_Attribute_Entrance.cc | 63 pImpButtonText[ 13 ], FONT12ARIAL, in CreateIMPAttributeEntranceButtons()
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H A D | IMP_Personality_Entrance.cc | 70 pImpButtonText[ 1 ], FONT12ARIAL, in CreateIMPPersonalityEntranceButtons()
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H A D | IMP_AboutUs.cc | 76 giIMPAboutUsButtonImage[0], pImpButtonText[6], FONT12ARIAL, in CreateIMPAboutUsButtons()
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H A D | IMP_Personality_Quiz.cc | 159 …GUIButtonRef const btn = CreateIconAndTextButton(img, text, FONT12ARIAL, text_col, shadow_col, tex… in MakeButton() 314 Button->SpecifyGeneralTextAttributes(sString, FONT12ARIAL, FONT_WHITE, FONT_BLACK); in AddIMPPersonalityQuizAnswerButtons() 747 SetFontAttributes(FONT12ARIAL, FONT_WHITE); in PrintQuizQuestionNumber()
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H A D | IMP_Begin_Screen.cc | 248 pImpButtonText[ 6 ], FONT12ARIAL, in CreateIMPBeginScreenButtons() 468 SetFontAttributes(FONT12ARIAL, FONT_BLACK, NO_SHADOW); in Print8CharacterOnlyString()
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H A D | Mercs_Account.cc | 36 #define MERC_ACCOUNT_DYNAMIC_TEXT_FONT FONT12ARIAL 90 …GUIButtonRef const btn = CreateIconAndTextButton(guiMercAuthorizeButtonImage, text, FONT12ARIAL, M… in MakeButton()
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H A D | IMP_Attribute_Finish.cc | 74 …GUIButtonRef const btn = CreateIconAndTextButton(img, text, FONT12ARIAL, text_col, shadow_col, tex… in MakeButton()
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H A D | AIMHistory.cc | 30 #define AIM_HISTORY_TOC_TEXT_FONT FONT12ARIAL 32 #define AIM_HISTORY_PARAGRAPH_TITLE_FONT FONT12ARIAL
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H A D | IMP_HomePage.cc | 114 pImpButtonText[ 0 ], FONT12ARIAL, in CreateIMPHomePageButtons()
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H A D | IMP_SkillTraits.cc | 72 #define IMP_SKILL_TRAIT__FONT FONT12ARIAL 170 …Button = CreateIconAndTextButton(giIMPSkillTraitFinsihButtonImage, pImpButtonText[11], FONT12ARIAL, in EnterIMPSkillTrait()
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H A D | Florist_Order_Form.cc | 36 #define FLOWER_ORDEER_SMALL_FONT FONT12ARIAL 37 #define FLOWER_ORDEER_BIG_FONT FONT12ARIAL 40 #define FLOWER_ORDEER_DROP_DOWN_FONT FONT12ARIAL 913 SetTextInputFont(FONT12ARIAL); in InitFlowerOrderTextInputBoxes()
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H A D | IMP_Personality_Finish.cc | 156 …GUIButtonRef const btn = CreateIconAndTextButton(img, text, FONT12ARIAL, text_col, shadow_col, tex… in MakeButton()
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H A D | IMP_Portraits.cc | 134 …GUIButtonRef const btn = CreateIconAndTextButton(img, text, FONT12ARIAL, text_col, shadow_col, tex… in MakeButton()
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H A D | AIMArchives.cc | 32 #define AIM_ALUMNI_POPUP_NAME_FONT FONT12ARIAL 35 #define AIM_ALUMNI_NAME_FONT FONT12ARIAL
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/ |
H A D | MercTextBox.cc | 22 #define TEXT_POPUP_FONT FONT12ARIAL 25 #define MERC_TEXT_FONT FONT12ARIAL
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H A D | Font_Control.h | 37 #define FONT12ARIAL gp12PointArial macro
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