Searched refs:FONT12POINT1 (Results 1 – 10 of 10) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/ |
H A D | Editor_Taskbar_Utils.cc | 790 SetFontAttributes(FONT12POINT1, FONT_BLACK, NO_SHADOW); in RenderEditorInfo() 798 MPrintEditor(50 - StringPixLength(FPSText, FONT12POINT1) / 2, 103, FPSText); in RenderEditorInfo() 811 DrawEditorInfoBox(wszSelType[gusSelectionType], FONT12POINT1, 220, 70, 60, 30); in RenderEditorInfo() 813 DrawEditorInfoBox(FPSText, FONT12POINT1, 310, 70, 40, 30); in RenderEditorInfo() 823 DrawEditorInfoBox(wszSelType[gusSelectionType], FONT12POINT1, 530, 70, 60, 30); in RenderEditorInfo() 832 DrawEditorInfoBox(wszSelType[gusSelectionType], FONT12POINT1, 450, 70, 60, 30); in RenderEditorInfo()
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H A D | LoadScreen.cc | 318 SetFont( FONT12POINT1 ); in LoadSaveScreenHandle() 448 …iFileDlgButtons[0] = CreateTextButton("Okay", FONT12POINT1, FONT_BLACK, FONT_BLACK, 354, 225, 50… in CreateFileDialog() 449 …iFileDlgButtons[1] = CreateTextButton("Cancel", FONT12POINT1, FONT_BLACK, FONT_BLACK, 406, 225, 50… in CreateFileDialog()
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H A D | EditorBuildings.cc | 519 …iDoorButton[DOOR_OKAY] = CreateTextButton("Okay", FONT12POINT1, FONT_BLACK, FONT_BLACK, 33… in InitDoorEditing() 520 …iDoorButton[DOOR_CANCEL] = CreateTextButton("Cancel", FONT12POINT1, FONT_BLACK, FONT_BLACK, 38… in InitDoorEditing()
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H A D | Sector_Summary.cc | 275 …iSummaryButton[SUMMARY_OKAY] = CreateTextButton("Okay", FONT12POINT1, FONT_BLACK, FONT_BLACK, 585,… in CreateSummaryWindow() 301 …iSummaryButton[SUMMARY_LOAD] = CreateTextButton("LOAD", FONT12POINT1, FONT_BLACK, FONT_BLACK, MAP_… in CreateSummaryWindow() 302 …iSummaryButton[SUMMARY_SAVE] = CreateTextButton("SAVE", FONT12POINT1, FONT_BLACK, FONT_BLACK, MAP_… in CreateSummaryWindow() 306 …iSummaryButton[SUMMARY_UPDATE] = CreateTextButton("Update", FONT12POINT1, FONT_BLACK, FONT_BLACK, … in CreateSummaryWindow()
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H A D | Editor_Taskbar_Creation.cc | 216 …iEditorButton[MERCS_DIRECTION_FIND] = CreateTextButton("Find", FONT12POINT1, FONT_MCOLOR_BLACK, FO… in InitEditorMercsToolbar()
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H A D | SelectWin.cc | 850 SetFont(FONT12POINT1); in DisplaySelectionWindowGraphicalInformation()
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H A D | EditorMercs.cc | 1915 SetFont( FONT12POINT1 ); in UpdateMercsInfo()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/ |
H A D | Font_Control.h | 31 #define FONT12POINT1 gp12PointFont1 macro
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H A D | Animated_ProgressBar.cc | 80 pNew->usMsgFont = FONT12POINT1; in CreateProgressBar()
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H A D | Text_Input.cc | 167 SetTextInputFont(FONT12POINT1); in InitTextInputModeWithScheme()
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