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Searched refs:FONT_MASK_TITLE (Results 1 – 2 of 2) sorted by relevance

/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/ui/controls/
H A Dedit.cpp977 (m_format[beg]&Gfx::FONT_MASK_TITLE) == Gfx::FONT_TITLE_BIG ) in Draw()
991 (m_format[beg]&Gfx::FONT_MASK_TITLE) == Gfx::FONT_TITLE_NORM ) in Draw()
1002 (m_format[beg]&Gfx::FONT_MASK_TITLE) == Gfx::FONT_TITLE_LITTLE ) in Draw()
1342 font &= ~Gfx::FONT_MASK_TITLE; in SetText()
1348 font &= ~Gfx::FONT_MASK_TITLE; in SetText()
1354 font &= ~Gfx::FONT_MASK_TITLE; in SetText()
1364 font &= ~Gfx::FONT_MASK_TITLE; // reset title in SetText()
1553 font &= ~Gfx::FONT_MASK_TITLE; in ReadText()
1562 font &= ~Gfx::FONT_MASK_TITLE; in ReadText()
1571 font &= ~Gfx::FONT_MASK_TITLE; in ReadText()
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/
H A Dtext.h148 FONT_MASK_TITLE = 0x030, enumerator