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Searched refs:FORCEUPPER (Results 1 – 7 of 7) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Dh-define.h83 #define FORCEUPPER(A) ((islower((A))) ? toupper((A)) : (A)) macro
/dports/games/mangband/mangband-1.5.3/src/common/
H A Dh-define.h82 #define FORCEUPPER(A) ((islower((A))) ? toupper((A)) : (A)) macro
H A Dz-util.c185 z1 = FORCEUPPER(*s1); in stricmp()
186 z2 = FORCEUPPER(*s2); in stricmp()
/dports/games/zangband/zangband/src/
H A Dh-define.h79 #define FORCEUPPER(A) ((islower((A))) ? toupper((A)) : (A)) macro
/dports/games/tomenet/tomenet-4.6.0/src/client/
H A Dmain-win.c929 aux[0] = FORCEUPPER(aux[0]); in load_prefs_sound()
1256 base[i] = FORCEUPPER(s[i]); in term_force_font()
1412 base[i] = FORCEUPPER(s[i]); in term_force_graf()
/dports/games/mangband/mangband-1.5.3/src/client/
H A Dmain-win.c1233 base[i] = FORCEUPPER(s[i]); in term_force_font()
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dutil.c57 z1 = FORCEUPPER(*s1); in stricmp()
58 z2 = FORCEUPPER(*s2); in stricmp()