Home
last modified time | relevance | path

Searched refs:FORM_ACTIVE_NONE (Results 1 – 4 of 4) sorted by relevance

/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/menu/menu_windows/
H A Dmenu_party_window.cpp42 _char_select_active(FORM_ACTIVE_NONE), in PartyWindow()
72 _char_select_active = FORM_ACTIVE_NONE; in Activate()
393 if (GetActiveState() != FORM_ACTIVE_NONE) { in Draw()
H A Dmenu_party_window.h30 FORM_ACTIVE_NONE = 0, enumerator
/dports/games/allacrost/allacrost-1.0.2/src/modes/menu/
H A Dmenu_views.h102 FORM_ACTIVE_NONE = 0, enumerator
H A Dmenu_views.cpp1416 FormationWindow::FormationWindow() : _active_box(FORM_ACTIVE_NONE) { in FormationWindow()
1552 _active_box = FORM_ACTIVE_NONE; in Activate()