/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | p_mobj.h | 60 #define FRICTION_FLY (0.91796875) // 0xeb00 macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | p_mobj.h | 57 #define FRICTION_FLY (0.91796875) // 0xeb00 macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | p_mobj.h | 61 #define FRICTION_FLY (0.91796875) // 0xeb00 macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | p_mobj.h | 46 #define FRICTION_FLY ( 0.91796875 ) ///< @c 0xeb00 macro
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | doomdef.h | 371 #define FRICTION_FLY 0xeb00 macro
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H A D | p_mobj.cpp | 2400 mo->velz = FixedMul (mo->velz, FRICTION_FLY); in P_ZMovement()
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H A D | p_map.cpp | 590 friction = FRICTION_FLY; in P_GetFriction()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | doomdef.h | 312 #define FRICTION_FLY 0xeb00 macro
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H A D | p_mobj.cpp | 1417 mo->momz = FixedMul(mo->momz, FRICTION_FLY); in P_PlayerFlyBob()
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H A D | p_map.cpp | 249 friction = FRICTION_FLY; in P_GetFriction()
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_mobj.c | 281 #define FRICTION_FLY 0xeb00 macro 451 mo->momx = FixedMul(mo->momx, FRICTION_FLY); in P_XYMovement() 452 mo->momy = FixedMul(mo->momy, FRICTION_FLY); in P_XYMovement()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_mobj.c | 275 #define FRICTION_FLY 0xeb00 macro 453 mo->momx = FixedMul(mo->momx, FRICTION_FLY); in P_XYMovement() 454 mo->momy = FixedMul(mo->momy, FRICTION_FLY); in P_XYMovement()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_mobj.c | 275 #define FRICTION_FLY 0xeb00 macro 453 mo->momx = FixedMul(mo->momx, FRICTION_FLY); in P_XYMovement() 454 mo->momy = FixedMul(mo->momy, FRICTION_FLY); in P_XYMovement()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_mobj.c | 369 #define FRICTION_FLY 0xeb00 macro 658 mo->momx = FixedMul(mo->momx, FRICTION_FLY); in P_XYMovement() 659 mo->momy = FixedMul(mo->momy, FRICTION_FLY); in P_XYMovement()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_mobj.c | 369 #define FRICTION_FLY 0xeb00 macro 658 mo->momx = FixedMul(mo->momx, FRICTION_FLY); in P_XYMovement() 659 mo->momy = FixedMul(mo->momy, FRICTION_FLY); in P_XYMovement()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_mobj.c | 362 #define FRICTION_FLY 0xeb00 macro 640 mo->momx = FixedMul(mo->momx, FRICTION_FLY); in P_XYMovement() 641 mo->momy = FixedMul(mo->momy, FRICTION_FLY); in P_XYMovement()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_spec.h | 1212 #define FRICTION_FLY 0xeb00 macro
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H A D | p_mobj.c | 554 friction = FRICTION_FLY; in P_XYFriction()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | mobj.cpp | 103 return FRICTION_FLY; in Mobj_Friction()
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/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | EntityEx.Head.vc | 42 const float FRICTION_FLY = 2.87109375;
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H A D | EntityEx.Physics.vc | 1440 return FRICTION_FLY;
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