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Searched refs:FR_TRANSPARENT (Results 1 – 3 of 3) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dwindow_gui.h29 FR_TRANSPARENT = 1 << 0, ///< Makes the background transparent if set enumerator
H A Dwidget.cpp218 if (flags & FR_TRANSPARENT) { in DrawFrameRect()
H A Dviewport.cpp1709 IsTransparencySet(TO_SIGNS) ? FR_TRANSPARENT : FR_NONE in ViewportDrawStrings()