Searched refs:FTOI16 (Results 1 – 2 of 2) sorted by relevance
814 p_dat.pos.x = HTON16 (FTOI16 (pl->pos.x)); in send_playerdata()815 p_dat.pos.y = HTON16 (FTOI16 (pl->pos.y)); in send_playerdata()825 p_dat.frame = HTON16 (FTOI16 (pl->frame)); in send_playerdata()960 p_dat.pos.x = HTON16 (FTOI16 (pl->pos.x)); in send_playermove()961 p_dat.pos.y = HTON16 (FTOI16 (pl->pos.y)); in send_playermove()965 p_dat.speed = HTON16 (FTOI16 (pl->speed)); in send_playermove()1077 b_dat.x = HTON16 (FTOI16 (bomb->pos.x)); in send_bombdata()1078 b_dat.y = HTON16 (FTOI16 (bomb->pos.y)); in send_bombdata()1087 b_dat.fdata = HTON16 (FTOI16 (bomb->fdata)); in send_bombdata()1088 b_dat.destx = HTON16 (FTOI16 (bomb->dest.x)); in send_bombdata()[all …]
47 #define FTOI16(__x) ((Sint16)((float)(__x * 256.0f))) macro