Searched refs:FULL_TILE_X_OFFSET (Results 1 – 6 of 6) sorted by relevance
/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | tilespec.c | 4108 ADD_SPRITE(s, TRUE, FULL_TILE_X_OFFSET, FULL_TILE_Y_OFFSET) 4158 FULL_TILE_X_OFFSET + t->unit_offset_x, in fill_unit_type_sprite_array() 4179 FULL_TILE_X_OFFSET + t->unit_flag_offset_x, in fill_unit_sprite_array() 4844 ox += FULL_TILE_X_OFFSET; in fill_terrain_sprite_array() 4864 ox += FULL_TILE_X_OFFSET; in fill_terrain_sprite_array() 5609 FULL_TILE_X_OFFSET + t->city_flag_offset_x, in fill_sprite_array() 5617 FULL_TILE_X_OFFSET + t->city_offset_x, in fill_sprite_array() 5636 FULL_TILE_X_OFFSET + t->city_offset_x, in fill_sprite_array() 5642 FULL_TILE_X_OFFSET + t->occupied_offset_x, in fill_sprite_array() 5801 FALSE, FULL_TILE_X_OFFSET, FULL_TILE_Y_OFFSET); in fill_sprite_array() [all …]
|
/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | tilespec.c | 4108 ADD_SPRITE(s, TRUE, FULL_TILE_X_OFFSET, FULL_TILE_Y_OFFSET) 4158 FULL_TILE_X_OFFSET + t->unit_offset_x, in fill_unit_type_sprite_array() 4179 FULL_TILE_X_OFFSET + t->unit_flag_offset_x, in fill_unit_sprite_array() 4844 ox += FULL_TILE_X_OFFSET; in fill_terrain_sprite_array() 4864 ox += FULL_TILE_X_OFFSET; in fill_terrain_sprite_array() 5609 FULL_TILE_X_OFFSET + t->city_flag_offset_x, in fill_sprite_array() 5617 FULL_TILE_X_OFFSET + t->city_offset_x, in fill_sprite_array() 5636 FULL_TILE_X_OFFSET + t->city_offset_x, in fill_sprite_array() 5642 FULL_TILE_X_OFFSET + t->occupied_offset_x, in fill_sprite_array() 5801 FALSE, FULL_TILE_X_OFFSET, FULL_TILE_Y_OFFSET); in fill_sprite_array() [all …]
|
/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl2/ |
H A D | themespec.c | 1014 #define FULL_TILE_X_OFFSET ((t->normal_tile_width - t->full_tile_width) / 2) macro 1026 ADD_SPRITE(s, TRUE, FULL_TILE_X_OFFSET, FULL_TILE_Y_OFFSET)
|
/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl/ |
H A D | themespec.c | 999 #define FULL_TILE_X_OFFSET ((t->normal_tile_width - t->full_tile_width) / 2) macro 1011 ADD_SPRITE(s, TRUE, FULL_TILE_X_OFFSET, FULL_TILE_Y_OFFSET)
|
/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl/ |
H A D | themespec.c | 999 #define FULL_TILE_X_OFFSET ((t->normal_tile_width - t->full_tile_width) / 2) macro 1011 ADD_SPRITE(s, TRUE, FULL_TILE_X_OFFSET, FULL_TILE_Y_OFFSET)
|
/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl2/ |
H A D | themespec.c | 1014 #define FULL_TILE_X_OFFSET ((t->normal_tile_width - t->full_tile_width) / 2) macro 1026 ADD_SPRITE(s, TRUE, FULL_TILE_X_OFFSET, FULL_TILE_Y_OFFSET)
|