Searched refs:FX_BryarAltHitPlayer (Results 1 – 10 of 10) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | FX_BryarPistol.cpp | 173 void FX_BryarAltHitPlayer( vec3_t origin, vec3_t normal, qboolean humanoid ) in FX_BryarAltHitPlayer() function
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H A D | cg_local.h | 1113 void FX_BryarAltHitPlayer( vec3_t origin, vec3_t normal, qboolean humanoid );
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H A D | cg_weapons.cpp | 3071 FX_BryarAltHitPlayer( origin, dir, humanoid ); in CG_MissileHitPlayer()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | FX_BryarPistol.cpp | 171 void FX_BryarAltHitPlayer( vec3_t origin, vec3_t normal, qboolean humanoid ) in FX_BryarAltHitPlayer() function
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H A D | cg_local.h | 1087 void FX_BryarAltHitPlayer( vec3_t origin, vec3_t normal, qboolean humanoid );
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H A D | cg_weapons.cpp | 2888 FX_BryarAltHitPlayer( origin, dir, humanoid ); in CG_MissileHitPlayer()
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | fx_local.h | 41 void FX_BryarAltHitPlayer( vec3_t origin, vec3_t normal, qboolean humanoid );
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H A D | fx_bryarpistol.c | 138 void FX_BryarAltHitPlayer( vec3_t origin, vec3_t normal, qboolean humanoid ) in FX_BryarAltHitPlayer() function
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H A D | cg_local.h | 2020 void FX_BryarAltHitPlayer( vec3_t origin, vec3_t normal, qboolean humanoid ); 2042 void FX_BryarAltHitPlayer( vec3_t origin, vec3_t normal, qboolean humanoid );
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H A D | cg_weapons.c | 2114 FX_BryarAltHitPlayer( origin, dir, humanoid ); in CG_MissileHitPlayer() 2129 FX_BryarAltHitPlayer( origin, dir, humanoid ); in CG_MissileHitPlayer()
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