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Searched refs:FadeInState (Results 1 – 3 of 3) sorted by relevance

/dports/games/amoebax/amoebax-0.2.1/src/
H A DFadeInState.cxx33 FadeInState::FadeInState (IState *nextState, uint32_t fadeTime): in FadeInState() function in FadeInState
43 FadeInState::activate (void) in activate()
62 FadeInState::getAlpha (void) const in getAlpha()
73 FadeInState::getFadeTime (void) const in getFadeTime()
79 FadeInState::redrawBackground (SDL_Rect *region, SDL_Surface *screen) in redrawBackground()
85 FadeInState::render (SDL_Surface *screen) in render()
96 FadeInState::setAlpha (int16_t alpha) in setAlpha()
102 FadeInState::update (uint32_t elapsedTime) in update()
118 FadeInState::videoModeChanged (void) in videoModeChanged()
H A DFadeInState.h31 class FadeInState: public IState
34 FadeInState (IState *nextState, uint32_t fadeTime = 300);
H A DSystem.cxx672 m_States.push_back (new FadeInState (state)); in setActiveState()