Searched refs:FakeLS (Results 1 – 1 of 1) sorted by relevance
3962 C4SLandscape FakeLS = Game.C4S.Landscape; in DrawMap() local3963 FakeLS.MapWdt.Set(iMapWdt, 0, iMapWdt, iMapWdt); in DrawMap()3964 FakeLS.MapHgt.Set(iMapHgt, 0, iMapHgt, iMapHgt); in DrawMap()3966 C4MapCreatorS2 MapCreator(&FakeLS, &::TextureMap, &::MaterialMap, Game.StartupPlayerCount); in DrawMap()