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Searched refs:Fetch_floor_number_by_name (Results 1 – 5 of 5) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dcamera.cpp75 home_floor_num = floor_def->Fetch_floor_number_by_name(home_floor_name); in fn_floor_and_floor_camera_linked()
79 floor_num = floor_def->Fetch_floor_number_by_name(floor_name); in fn_floor_and_floor_camera_linked()
493 floor_num = floor_def->Fetch_floor_number_by_name(floor_name); in fn_switch_to_manual_camera()
H A Dfloors.h76 uint32 Fetch_floor_number_by_name(const char *name);
H A Dsound_logic.cpp316 nFloor1Index = MS->floor_def->Fetch_floor_number_by_name(pcFloor1); in LinkFloorsForSoundEvents()
323 nFloor2Index = MS->floor_def->Fetch_floor_number_by_name(pcFloor2); in LinkFloorsForSoundEvents()
H A Dfootstep.cpp75 floorFootSfx[numFloorFootSfx][0] = floor_def->Fetch_floor_number_by_name(floor_name); in fn_set_floor_footstep_sfx()
H A Dfloors.cpp205 uint32 _floor_world::Fetch_floor_number_by_name(const char *name) { in Fetch_floor_number_by_name() function in ICB::_floor_world