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Searched refs:Fetch_palette_pointer (Results 1 – 5 of 5) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/icb/common/
H A Dpx_bitmap_pc.h67 uint8 *Fetch_palette_pointer() { return &palette[0]; } in Fetch_palette_pointer() function
/dports/games/scummvm/scummvm-2.5.1/engines/icb/
H A Dtext_sprites_pc.cpp90 pal = (uint8 *)charSet->Fetch_palette_pointer(); in BuildTextSprite()
H A Dgraphic_prims_pc.cpp861 pPalette = pBitmap->Fetch_palette_pointer(); in SpriteFrameDraw()
892 pPalette = pBitmap->Fetch_palette_pointer(); in SpriteXYFrameDraw()
H A Dicon_menu_pc.cpp455 pnPalette = psTransparentBitmap->Fetch_palette_pointer(); in SetTransparencyColourKey()
H A Doptions_manager_pc.cpp5574 m_fontPalette = (uint32 *)m_font_file->Fetch_palette_pointer(); in LoadBitmapFont()