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Searched refs:FileAccessNetwork (Results 1 – 16 of 16) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/core/io/
H A Dfile_access_network.cpp118 FileAccessNetwork *fa = NULL; in _thread_func()
132 case FileAccessNetwork::RESPONSE_OPEN: { in _thread_func()
146 case FileAccessNetwork::RESPONSE_DATA: { in _thread_func()
320 void FileAccessNetwork::close() { in close()
335 bool FileAccessNetwork::is_open() const { in is_open()
361 size_t FileAccessNetwork::get_len() const { in get_len()
373 uint8_t FileAccessNetwork::get_8() const { in get_8()
459 void FileAccessNetwork::flush() { in flush()
512 void FileAccessNetwork::configure() { in configure()
520 FileAccessNetwork::FileAccessNetwork() { in FileAccessNetwork() function in FileAccessNetwork
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H A Dfile_access_network.h39 class FileAccessNetwork; variable
57 Map<int, FileAccessNetwork *> accesses;
74 friend class FileAccessNetwork; variable
86 class FileAccessNetwork : public FileAccess {
167 FileAccessNetwork();
168 ~FileAccessNetwork();
/dports/devel/godot/godot-3.2.3-stable/core/io/
H A Dfile_access_network.cpp118 FileAccessNetwork *fa = NULL; in _thread_func()
132 case FileAccessNetwork::RESPONSE_OPEN: { in _thread_func()
146 case FileAccessNetwork::RESPONSE_DATA: { in _thread_func()
320 void FileAccessNetwork::close() { in close()
335 bool FileAccessNetwork::is_open() const { in is_open()
361 size_t FileAccessNetwork::get_len() const { in get_len()
373 uint8_t FileAccessNetwork::get_8() const { in get_8()
459 void FileAccessNetwork::flush() { in flush()
512 void FileAccessNetwork::configure() { in configure()
520 FileAccessNetwork::FileAccessNetwork() { in FileAccessNetwork() function in FileAccessNetwork
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H A Dfile_access_network.h39 class FileAccessNetwork; variable
57 Map<int, FileAccessNetwork *> accesses;
74 friend class FileAccessNetwork; variable
86 class FileAccessNetwork : public FileAccess {
167 FileAccessNetwork();
168 ~FileAccessNetwork();
/dports/devel/godot2/godot-2.1.6-stable/core/io/
H A Dfile_access_network.cpp116 FileAccessNetwork *fa = NULL; in _thread_func()
127 case FileAccessNetwork::RESPONSE_OPEN: { in _thread_func()
141 case FileAccessNetwork::RESPONSE_DATA: { in _thread_func()
315 void FileAccessNetwork::close() { in close()
330 bool FileAccessNetwork::is_open() const { in is_open()
351 size_t FileAccessNetwork::get_pos() const { in get_pos()
356 size_t FileAccessNetwork::get_len() const { in get_len()
368 uint8_t FileAccessNetwork::get_8() const { in get_8()
452 Error FileAccessNetwork::get_error() const { in get_error()
496 FileAccessNetwork::FileAccessNetwork() { in FileAccessNetwork() function in FileAccessNetwork
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H A Dfile_access_network.h38 class FileAccessNetwork; variable
58 Map<int, FileAccessNetwork *> accesses;
75 friend class FileAccessNetwork; variable
87 class FileAccessNetwork : public FileAccess {
164 FileAccessNetwork();
165 ~FileAccessNetwork();
/dports/devel/godot2-tools/godot-2.1.6-stable/core/io/
H A Dfile_access_network.cpp116 FileAccessNetwork *fa = NULL; in _thread_func()
127 case FileAccessNetwork::RESPONSE_OPEN: { in _thread_func()
141 case FileAccessNetwork::RESPONSE_DATA: { in _thread_func()
315 void FileAccessNetwork::close() { in close()
330 bool FileAccessNetwork::is_open() const { in is_open()
351 size_t FileAccessNetwork::get_pos() const { in get_pos()
356 size_t FileAccessNetwork::get_len() const { in get_len()
368 uint8_t FileAccessNetwork::get_8() const { in get_8()
452 Error FileAccessNetwork::get_error() const { in get_error()
496 FileAccessNetwork::FileAccessNetwork() { in FileAccessNetwork() function in FileAccessNetwork
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H A Dfile_access_network.h38 class FileAccessNetwork; variable
58 Map<int, FileAccessNetwork *> accesses;
75 friend class FileAccessNetwork; variable
87 class FileAccessNetwork : public FileAccess {
164 FileAccessNetwork();
165 ~FileAccessNetwork();
/dports/devel/godot/godot-3.2.3-stable/editor/fileserver/
H A Deditor_file_server.cpp129 case FileAccessNetwork::COMMAND_FILE_EXISTS: in _subthread_start()
130 case FileAccessNetwork::COMMAND_GET_MODTIME: in _subthread_start()
131 case FileAccessNetwork::COMMAND_OPEN_FILE: { in _subthread_start()
152 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start()
155 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start()
158 if (cmd == FileAccessNetwork::COMMAND_OPEN_FILE) { in _subthread_start()
169 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start()
181 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start()
208 encode_uint32(FileAccessNetwork::RESPONSE_OPEN, buf4); in _subthread_start()
219 case FileAccessNetwork::COMMAND_READ_BLOCK: { in _subthread_start()
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/fileserver/
H A Deditor_file_server.cpp129 case FileAccessNetwork::COMMAND_FILE_EXISTS: in _subthread_start()
130 case FileAccessNetwork::COMMAND_GET_MODTIME: in _subthread_start()
131 case FileAccessNetwork::COMMAND_OPEN_FILE: { in _subthread_start()
152 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start()
155 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start()
158 if (cmd == FileAccessNetwork::COMMAND_OPEN_FILE) { in _subthread_start()
169 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start()
181 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start()
208 encode_uint32(FileAccessNetwork::RESPONSE_OPEN, buf4); in _subthread_start()
219 case FileAccessNetwork::COMMAND_READ_BLOCK: { in _subthread_start()
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/fileserver/
H A Deditor_file_server.cpp127 case FileAccessNetwork::COMMAND_FILE_EXISTS: in _subthread_start()
128 case FileAccessNetwork::COMMAND_GET_MODTIME: in _subthread_start()
129 case FileAccessNetwork::COMMAND_OPEN_FILE: { in _subthread_start()
150 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start()
153 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start()
156 if (cmd == FileAccessNetwork::COMMAND_OPEN_FILE) { in _subthread_start()
167 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start()
179 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start()
206 encode_uint32(FileAccessNetwork::RESPONSE_OPEN, buf4); in _subthread_start()
217 case FileAccessNetwork::COMMAND_READ_BLOCK: { in _subthread_start()
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/dports/devel/godot2/godot-2.1.6-stable/editor/fileserver/
H A Deditor_file_server.cpp127 case FileAccessNetwork::COMMAND_FILE_EXISTS: in _subthread_start()
128 case FileAccessNetwork::COMMAND_GET_MODTIME: in _subthread_start()
129 case FileAccessNetwork::COMMAND_OPEN_FILE: { in _subthread_start()
150 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start()
153 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start()
156 if (cmd == FileAccessNetwork::COMMAND_OPEN_FILE) { in _subthread_start()
167 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start()
179 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start()
206 encode_uint32(FileAccessNetwork::RESPONSE_OPEN, buf4); in _subthread_start()
217 case FileAccessNetwork::COMMAND_READ_BLOCK: { in _subthread_start()
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/dports/devel/godot/godot-3.2.3-stable/main/
H A Dmain.cpp864 FileAccessNetwork::configure(); in setup()
882 FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES); in setup()
/dports/devel/godot-tools/godot-3.2.3-stable/main/
H A Dmain.cpp864 FileAccessNetwork::configure(); in setup()
882 FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES); in setup()
/dports/devel/godot2/godot-2.1.6-stable/main/
H A Dmain.cpp613 FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES); in setup()
/dports/devel/godot2-tools/godot-2.1.6-stable/main/
H A Dmain.cpp613 FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES); in setup()