/dports/devel/godot-tools/godot-3.2.3-stable/core/io/ |
H A D | file_access_network.cpp | 118 FileAccessNetwork *fa = NULL; in _thread_func() 132 case FileAccessNetwork::RESPONSE_OPEN: { in _thread_func() 146 case FileAccessNetwork::RESPONSE_DATA: { in _thread_func() 320 void FileAccessNetwork::close() { in close() 335 bool FileAccessNetwork::is_open() const { in is_open() 361 size_t FileAccessNetwork::get_len() const { in get_len() 373 uint8_t FileAccessNetwork::get_8() const { in get_8() 459 void FileAccessNetwork::flush() { in flush() 512 void FileAccessNetwork::configure() { in configure() 520 FileAccessNetwork::FileAccessNetwork() { in FileAccessNetwork() function in FileAccessNetwork [all …]
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H A D | file_access_network.h | 39 class FileAccessNetwork; variable 57 Map<int, FileAccessNetwork *> accesses; 74 friend class FileAccessNetwork; variable 86 class FileAccessNetwork : public FileAccess { 167 FileAccessNetwork(); 168 ~FileAccessNetwork();
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/dports/devel/godot/godot-3.2.3-stable/core/io/ |
H A D | file_access_network.cpp | 118 FileAccessNetwork *fa = NULL; in _thread_func() 132 case FileAccessNetwork::RESPONSE_OPEN: { in _thread_func() 146 case FileAccessNetwork::RESPONSE_DATA: { in _thread_func() 320 void FileAccessNetwork::close() { in close() 335 bool FileAccessNetwork::is_open() const { in is_open() 361 size_t FileAccessNetwork::get_len() const { in get_len() 373 uint8_t FileAccessNetwork::get_8() const { in get_8() 459 void FileAccessNetwork::flush() { in flush() 512 void FileAccessNetwork::configure() { in configure() 520 FileAccessNetwork::FileAccessNetwork() { in FileAccessNetwork() function in FileAccessNetwork [all …]
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H A D | file_access_network.h | 39 class FileAccessNetwork; variable 57 Map<int, FileAccessNetwork *> accesses; 74 friend class FileAccessNetwork; variable 86 class FileAccessNetwork : public FileAccess { 167 FileAccessNetwork(); 168 ~FileAccessNetwork();
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/dports/devel/godot2/godot-2.1.6-stable/core/io/ |
H A D | file_access_network.cpp | 116 FileAccessNetwork *fa = NULL; in _thread_func() 127 case FileAccessNetwork::RESPONSE_OPEN: { in _thread_func() 141 case FileAccessNetwork::RESPONSE_DATA: { in _thread_func() 315 void FileAccessNetwork::close() { in close() 330 bool FileAccessNetwork::is_open() const { in is_open() 351 size_t FileAccessNetwork::get_pos() const { in get_pos() 356 size_t FileAccessNetwork::get_len() const { in get_len() 368 uint8_t FileAccessNetwork::get_8() const { in get_8() 452 Error FileAccessNetwork::get_error() const { in get_error() 496 FileAccessNetwork::FileAccessNetwork() { in FileAccessNetwork() function in FileAccessNetwork [all …]
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H A D | file_access_network.h | 38 class FileAccessNetwork; variable 58 Map<int, FileAccessNetwork *> accesses; 75 friend class FileAccessNetwork; variable 87 class FileAccessNetwork : public FileAccess { 164 FileAccessNetwork(); 165 ~FileAccessNetwork();
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/io/ |
H A D | file_access_network.cpp | 116 FileAccessNetwork *fa = NULL; in _thread_func() 127 case FileAccessNetwork::RESPONSE_OPEN: { in _thread_func() 141 case FileAccessNetwork::RESPONSE_DATA: { in _thread_func() 315 void FileAccessNetwork::close() { in close() 330 bool FileAccessNetwork::is_open() const { in is_open() 351 size_t FileAccessNetwork::get_pos() const { in get_pos() 356 size_t FileAccessNetwork::get_len() const { in get_len() 368 uint8_t FileAccessNetwork::get_8() const { in get_8() 452 Error FileAccessNetwork::get_error() const { in get_error() 496 FileAccessNetwork::FileAccessNetwork() { in FileAccessNetwork() function in FileAccessNetwork [all …]
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H A D | file_access_network.h | 38 class FileAccessNetwork; variable 58 Map<int, FileAccessNetwork *> accesses; 75 friend class FileAccessNetwork; variable 87 class FileAccessNetwork : public FileAccess { 164 FileAccessNetwork(); 165 ~FileAccessNetwork();
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/dports/devel/godot/godot-3.2.3-stable/editor/fileserver/ |
H A D | editor_file_server.cpp | 129 case FileAccessNetwork::COMMAND_FILE_EXISTS: in _subthread_start() 130 case FileAccessNetwork::COMMAND_GET_MODTIME: in _subthread_start() 131 case FileAccessNetwork::COMMAND_OPEN_FILE: { in _subthread_start() 152 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start() 155 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start() 158 if (cmd == FileAccessNetwork::COMMAND_OPEN_FILE) { in _subthread_start() 169 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start() 181 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start() 208 encode_uint32(FileAccessNetwork::RESPONSE_OPEN, buf4); in _subthread_start() 219 case FileAccessNetwork::COMMAND_READ_BLOCK: { in _subthread_start() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/fileserver/ |
H A D | editor_file_server.cpp | 129 case FileAccessNetwork::COMMAND_FILE_EXISTS: in _subthread_start() 130 case FileAccessNetwork::COMMAND_GET_MODTIME: in _subthread_start() 131 case FileAccessNetwork::COMMAND_OPEN_FILE: { in _subthread_start() 152 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start() 155 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start() 158 if (cmd == FileAccessNetwork::COMMAND_OPEN_FILE) { in _subthread_start() 169 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start() 181 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start() 208 encode_uint32(FileAccessNetwork::RESPONSE_OPEN, buf4); in _subthread_start() 219 case FileAccessNetwork::COMMAND_READ_BLOCK: { in _subthread_start() [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/fileserver/ |
H A D | editor_file_server.cpp | 127 case FileAccessNetwork::COMMAND_FILE_EXISTS: in _subthread_start() 128 case FileAccessNetwork::COMMAND_GET_MODTIME: in _subthread_start() 129 case FileAccessNetwork::COMMAND_OPEN_FILE: { in _subthread_start() 150 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start() 153 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start() 156 if (cmd == FileAccessNetwork::COMMAND_OPEN_FILE) { in _subthread_start() 167 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start() 179 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start() 206 encode_uint32(FileAccessNetwork::RESPONSE_OPEN, buf4); in _subthread_start() 217 case FileAccessNetwork::COMMAND_READ_BLOCK: { in _subthread_start() [all …]
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/dports/devel/godot2/godot-2.1.6-stable/editor/fileserver/ |
H A D | editor_file_server.cpp | 127 case FileAccessNetwork::COMMAND_FILE_EXISTS: in _subthread_start() 128 case FileAccessNetwork::COMMAND_GET_MODTIME: in _subthread_start() 129 case FileAccessNetwork::COMMAND_OPEN_FILE: { in _subthread_start() 150 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start() 153 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start() 156 if (cmd == FileAccessNetwork::COMMAND_OPEN_FILE) { in _subthread_start() 167 if (cmd == FileAccessNetwork::COMMAND_FILE_EXISTS) { in _subthread_start() 179 if (cmd == FileAccessNetwork::COMMAND_GET_MODTIME) { in _subthread_start() 206 encode_uint32(FileAccessNetwork::RESPONSE_OPEN, buf4); in _subthread_start() 217 case FileAccessNetwork::COMMAND_READ_BLOCK: { in _subthread_start() [all …]
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/dports/devel/godot/godot-3.2.3-stable/main/ |
H A D | main.cpp | 864 FileAccessNetwork::configure(); in setup() 882 FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES); in setup()
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/dports/devel/godot-tools/godot-3.2.3-stable/main/ |
H A D | main.cpp | 864 FileAccessNetwork::configure(); in setup() 882 FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES); in setup()
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/dports/devel/godot2/godot-2.1.6-stable/main/ |
H A D | main.cpp | 613 FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES); in setup()
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/dports/devel/godot2-tools/godot-2.1.6-stable/main/ |
H A D | main.cpp | 613 FileAccess::make_default<FileAccessNetwork>(FileAccess::ACCESS_RESOURCES); in setup()
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