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Searched refs:FilterWeight (Results 1 – 4 of 4) sorted by relevance

/dports/science/iboview/ibo-view.20150427/shader/
H A Dpixel5_sfilter_h.glsl6 uniform float FilterWeight[5]; // -2, -1, 0, +1, +2
14 color += FilterWeight[0] * texture(SourceImage, uv + vec2(-2.0 * FilterStepH, 0.));
15 color += FilterWeight[1] * texture(SourceImage, uv + vec2(-1.0 * FilterStepH, 0.));
16 color += FilterWeight[2] * texture(SourceImage, uv + vec2( 0., 0.));
17 color += FilterWeight[3] * texture(SourceImage, uv + vec2(+1.0 * FilterStepH, 0.));
18 color += FilterWeight[4] * texture(SourceImage, uv + vec2(+2.0 * FilterStepH, 0.));
19 // color = vec4(FilterStep, FilterWeight[0], FilterWeight[1], 1.);
H A Dpixel5_sfilter_v.glsl6 uniform float FilterWeight[5]; // -2, -1, 0, +1, +2
14 color += FilterWeight[0] * texture(SourceImage, uv + vec2(0., -2.0 * FilterStepV));
15 color += FilterWeight[1] * texture(SourceImage, uv + vec2(0., -1.0 * FilterStepV));
16 color += FilterWeight[2] * texture(SourceImage, uv + vec2(0., 0. ));
17 color += FilterWeight[3] * texture(SourceImage, uv + vec2(0., +1.0 * FilterStepV));
18 color += FilterWeight[4] * texture(SourceImage, uv + vec2(0., +2.0 * FilterStepV));
/dports/x11-themes/fvwm-themes/fvwm-themes-0.7.0/scripts/
H A DFvwmScript-FontSelector102 Set $FilterWeight = {*}
117 …Set $FontFilter = {-}$FilterFoundry{-}$FilterFamily{-}$FilterWeight{-}$FilterSlant{-}$FilterWidth{…
434 Set $FilterWeight = {}
442 Set $FilterWeight = $FilterWeight $id
597 …Set $FontFilter = {-}$FilterFoundry{-}$FilterFamily{-}$FilterWeight{-}$FilterSlant{-}$FilterWidth{…
1926 If $tmp <> $FilterWeight Then
1928 Set $FilterWeight = $tmp
2173 …Set $tmp = {-}$FilterFoundry{-}$FilterFamily{-}$FilterWeight{-}$FilterSlant{-}$FilterWidth{-}$Filt…
/dports/comms/fldigi/fldigi-4.1.20/src/include/jalocha/
H A Dpj_mfsk.h747 Type FilterWeight; variable
848 FilterWeight=1.0/EqualizerDepth; in Preset()
897 AverageEnergy[Idx].Process(Energy0,FilterWeight); in Process()
900 AverageEnergy[Idx].Process(Energy1,FilterWeight); } in Process()
906 AverageEnergy[Idx].Process(Energy0,FilterWeight); in Process()
909 AverageEnergy[Idx].Process(Energy1,FilterWeight); } in Process()