Searched refs:FilteredClosestRayResultCallback (Results 1 – 2 of 2) sorted by relevance
6256 struct FilteredClosestRayResultCallback : public btCollisionWorld::ClosestRayResultCallback struct6258 …FilteredClosestRayResultCallback(const btVector3& rayFromWorld, const btVector3& rayToWorld, int c… in FilteredClosestRayResultCallback() function6397 …FilteredClosestRayResultCallback rayResultCallback(rayFromWorld, rayToWorld, m_collisionFilterMask… in processRay()