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Searched refs:FindLump (Results 1 – 25 of 44) sorted by relevance

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/dports/games/doomsday/doomsday-2.3.1/doomsday/tools/texc/
H A Dimport.cpp73 int FindLump(const char *name, lumpinfo_t *lumps, int numLumps) in FindLump() function
126 i = FindLump("PNAMES", lumps, info.numlumps); in Import()
140 i = FindLump(name, lumps, info.numlumps); in Import()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dlanguage.cpp45 while((lump = Wads.FindLump("LANGUAGE", &lastLump)) != -1) in SetupStrings()
H A Dw_wad.h187 …int FindLump (const char *name, int *lastlump, bool anyns=false); // [RH] Find lumps with duplica…
H A Dsndseq.cpp115 while((lump = Wads.FindLump("SNDSEQ", &lastLump)) != -1) in Init()
H A Dsndinfo.cpp237 while((lump = Wads.FindLump("SNDINFO", &lastLump)) != -1) in Init()
/dports/games/eureka/eureka-1.27b-source/src/
H A Dw_texture.cc373 Lump_c *pnames = master_dir[i]->FindLump("PNAMES"); in W_LoadTextures()
374 Lump_c *texture1 = master_dir[i]->FindLump("TEXTURE1"); in W_LoadTextures()
375 Lump_c *texture2 = master_dir[i]->FindLump("TEXTURE2"); in W_LoadTextures()
H A Dw_wad.h168 Lump_c * FindLump(const char *name);
H A Dm_loadsave.cc1115 if (wad->FindLump(EUREKA_LUMP)) in OpenFileMap()
1178 if (did_load && wad->FindLump(EUREKA_LUMP)) in CMD_OpenMap()
1805 if (wad->FindLump(EUREKA_LUMP)) in M_ExportMap()
H A Dw_wad.cc382 Lump_c * Wad_file::FindLump(const char *name) in FindLump() function in Wad_file
1352 Lump_c *L = master_dir[i]->FindLump(name); in W_FindLump()
H A Dui_editor.cc455 Lump_c * lump = wad->FindLump(lump_name); in LoadLump()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dteaminfo.cpp135 while ((iLump = Wads.FindLump ("TEAMINFO", &iLastLump)) != -1) in ParseTeamInfo()
H A Dkeysections.cpp165 while ((lump = Wads.FindLump ("KEYCONF", &lastlump)) != -1) in D_LoadWadSettings()
H A Dw_wad.h193 …int FindLump (const char *name, int *lastlump, bool anyns=false); // [RH] Find lumps with duplica…
H A Ds_environment.cpp619 while ((lump = Wads.FindLump ("REVERBS", &lastlump)) != -1) in S_ParseReverbDef()
H A Dstringtable.cpp122 while ((lump = Wads.FindLump ("LANGUAGE", &lastlump)) != -1) in LoadStrings()
H A Dc_bind.cpp628 while ((lump = Wads.FindLump("DEFBINDS", &lastlump)) != -1) in C_BindDefaults()
H A Dp_terrain.cpp251 while (-1 != (lump = Wads.FindLump ("TERRAIN", &lastlump)) ) in P_InitTerrainTypes()
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef.cpp352 while ((lump = Wads.FindLump ("DECORATE", &lastlump)) != -1) in LoadActors()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/textures/
H A Dtexturemanager.cpp621 while ((remapLump = Wads.FindLump(lumpname, &lastLump)) != -1) in LoadTextureDefs()
1023 while ((lump = Wads.FindLump("PALVERS", &lastlump)) != -1) in InitPalettedVersions()
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Da_keys.cpp367 while ((lump = Wads.FindLump ("LOCKDEFS", &lastlump)) != -1) in P_InitKeyMessages()
/dports/games/zdoom/zdoom-2.8.1/src/r_data/
H A Dsprites.cpp529 while ((base = Wads.FindLump ("S_SKIN", &lastlump, true)) != -1) in R_InitSkins()
923 while ((lump = Wads.FindLump ("S_SKIN", &lastlump, true)) != -1) in R_InitSprites()
H A Dvoxels.cpp592 while ((lump = Wads.FindLump("VOXELDEF", &lastlump)) != -1) in R_InitVoxels()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/g_shared/
H A Da_keys.cpp383 while ((lump = Wads.FindLump ("LOCKDEFS", &lastlump)) != -1) in P_InitKeyMessages()
/dports/games/zdoom/zdoom-2.8.1/src/textures/
H A Dtexturemanager.cpp601 while ((remapLump = Wads.FindLump(lumpname, &lastLump)) != -1) in LoadTextureDefs()
1034 while ((lump = Wads.FindLump("PALVERS", &lastlump)) != -1) in InitPalettedVersions()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/g_wolf/
H A Dwolf_sbar.cpp520 while((lumpnum = Wads.FindLump("LATCHCFG", &lastLump)) != -1) in SetupStatusbar()

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